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Alktherisa And Omprisgor



Recall Knowledge - Monitor (Religion): DC 49
Unspecific Lore: DC 47
Specific Lore: DC 44

Elite | Normal | Weak
Proficiency without Level

Alktherisa And OmprisgorCreature 19

Unique Huge Monitor Protean 
Source Prey for Death pg. 86
Variant bigender keketar
Perception +11; entropy sense (imprecise) 60 feet, darkvision
Languages Chthonian, Empyrean, Protean; telepathy 100 feet, truespeech
Skills Acrobatics +14, Athletics +18, Deception +16, Diplomacy +16, Intimidation +18, Religion +15, Stealth +14
Str +10, Dex +6, Con +8, Int +6, Wis +5, Cha +8
Burst of Creation (healing, vitality) When Alktherisa and Omprisgor die, they explode in a 30-foot burst, washing all creatures in the area with protean energy. These creatures are healed 20d6 Hit Points and must succeed at a DC 38 Fortitude Save or be affected by a warpwave for 1 round.
Entropy Sense (divine, prediction) A protean can anticipate the most likely presence of a creature through a supernatural insight into chaotic probabilities and chance. This grants them the ability to sense creatures within the listed range. Veil of privacy prevents a creature from being detected via entropy sense automatically (without a counteract check).
Two As One Alktherisa and Omprisgor are a single creature, but each of their heads rolls its own initiative and has its own turn. At the start of a head's turn, it gets 2 actions and 1 reaction. Each head controls one set of arms, but both control the serpentine body. Any ability that would sever a head doesn't cause the conjoined protean to die if it still has its other head, but it does cause it to lose the turns, actions, and reactions of the severed head. Mental effects that target a single creature affect only one of the keketar's heads.
AC 24; Fort +16, Ref +14, Will +11; +1 status to all saves vs. magic
HP 300 (fast healing 15); Resistances precision 15, protean anatomy 25
Protean Anatomy (divine) A protean's vital organs shift and change shape and position constantly. Immediately after the protean takes acid, electricity, or sonic damage, they gain the listed amount of resistance to that damage type. This lasts for 1 hour or until the next time the protean takes damage of one of the other types (in which case their resistance changes to match that type), whichever comes first. The protean is immune to polymorph effects unless they're a willing target. If blinded or deafened, the protean automatically recovers at the end of their next turn as new sensory organs grow to replace the compromised ones.Spatial Riptide (aura, divine) 30 feet. A creature using a teleportation ability within the aura or arriving in it via teleportation must succeed at a DC 22 Fortitude save or wink out of existence for 1d4 rounds before completing the teleport. The creature can't act, sense anything, or be targeted. On a successful save, the creature completes the teleport normally but is stunned 1. Keketars are immune to this effect.Eat Death [reaction] Trigger A creature within Omprisgor's reach is targeted by a spell that deals Hit Point damage; Effect Omprisgor attempts to counteract the spell with a Religion check; if he succeeds, the spell is countered and Omprisgor becomes quickened for 1 round; he may use the additional action to Stride or Strike.Eat Life [reaction] Trigger A creature within Alktherisa's reach is targeted by a spell that heals Hit Points or grants temporary Hit Points; Effect Alktherisa and Omprisgor become additional targets of that spell, even if that spell normally couldn't target an additional creature.Reactive Strike [reaction]
Speed 40 feet, fly 50 feet, swim 40 feet; unfettered movement
Melee [one-action] jaws +18 [+13/+8] (magical, reach 10 feet), Damage 4d12+18 piercing plus warpwave strikeMelee [one-action] claw +18 [+14/+10] (agile, magical, reach 10 feet), Damage 4d8+18 slashing plus warpwave strikeMelee [one-action] tail +18 [+13/+8] (reach 15 feet), Damage 4d8+18 bludgeoning plus GrabDivine Innate Spells DC 25, attack +16; 9th divine wrath, unfathomable song; 8th confusion, cursed metamorphosis; 7th disintegrate, dispel magic (at will), shatter (at will), warp mind (×3); 6th teleport (at will; self only); 5th creation (at will), mirage (×2; see Reshape Reality), translocate; 4th confusion (at will), translocate (at will), unfettered movement; Constant (5th) truespeech
Change Shape [one-action] (concentrate, divine, polymorph) The keketar can take the appearance of any Huge or smaller creature. This doesn't change their Speed or their attack and damage bonuses with their Strikes but might change the damage type their Strikes deal.Constrict [one-action] 1d10+15 bludgeoning, DC 22;Reshape Reality (concentrate, divine, polymorph) When the keketar casts mirage, they infuse the illusion with quasi-real substance. Creatures that do not disbelieve the illusion treat structures and terrain created through the spell as though they were real, ascending illusory stairs, becoming trapped by illusory quicksand, and so on.Warpwave Strike (divine, polymorph) A creature struck by a keketar's jaws or claw Strike must succeed at a DC 19 Fortitude save or be subject to a warpwave.