Dragon-Lotus Drum
Item 24Unique Artifact Magical Mythic Source War of Immortals pg. 150Usage held in 2 hands;
Bulk 1
This traditional barrel drum has tacked heads in the old military style of Hwanggot and is painted with a many-colored imperial dragon twined around white and pink lotuses, a symbol of long memory. The dragon holds a scroll in its two front claws that bears the inscription “So that the memory of war may be truthfully recalled.”
A creature who activates the drum is bound to join its army after death. Once their spirit has fought in a hundred and one battles, they are freed to face whatever fate their soul has earned. However, until this duty is discharged, the dead creature cannot be resurrected, nor can their soul be captured by any other means.
Activate—Summon Dragon-Lotus Army [three-actions] (
concentrate,
incarnate,
manipulate);
Frequency once every 20 years;
Effect Spend a
Mythic Point; beating the drum summons a spectral army to an area you designate within 500 feet. The army takes its Arrive action when you finish playing. At the end of your next turn, the army
Strides up to 60 feet and then takes its Depart action. The Dragon-Lotus Army follows your orders and attempts to not harm you and your allies when possible. The spectral force isn’t fully a creature. It can’t take any other actions, nor can it be targeted or harmed by
Strikes, spells, or other effects unless they would be able to target or end a spell effect (such as
dispel magic). The army is Gargantuan, but it doesn’t block movement. doesn’t block movement.
Arrive (
emotion,
fear,
mental,
sonic)
The Sound of Thunder The beating of the drum amplifies to become like the stomping of hundreds of booted feet. The Dragon- Lotus Army appears in perfect formation and gives a brief, staccato battle cry. All enemies in a 60-foot
emanation around the army take 16d10 sonic damage (
basic DC 48 Fortitude save); each creature who fails its save is also
frightened 3 (frightened 4 on a critical failure).
Depart Devastating Charge The army readies their motley collection of weapons and Strides forward up to 100 feet in a straight
line. Each creature it moves through takes 20d8 bludgeoning, piercing, or slashing damage (whichever would be most harmful at the GM’s discretion) with a basic DC 48 Reflex save. A creature who critically fails its save is also knocked
prone.
Destruction If the Dragon-Lotus Drum is captured by an enemy of Hwanggot (such as a warring rival nation) and then played continually for 1 week while singing anthems that disparage Hwanggot and its leaders, the drum falls to pieces and the souls bound to it are obliterated.