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PFS StandardDevil FormSpell 6

Source Secrets of Magic pg. 99
Traditions arcane, divine
Cast somatic, verbal
Duration 1 minute
You bind yourself to the power of Hell, transforming into a Medium devil battle form. When you cast this spell, choose barbazu, erinys, osyluth, or sarglagon. If you choose osyluth or sarglagon, the battle form is Large and you must have enough space to expand into or the spell is lost. While in this form you gain the devil and fiend traits. You have hands in this battle form and can use manipulate actions. You can Dismiss the spell.

You gain the following statistics and abilities regardless of the form that you choose:
  • AC = 22 + your level. Ignore your armor check's penalty and Speed reduction.
  • 5 temporary Hit Points, resistance 5 to physical damage (except silver), and weakness 5 to good.
  • Resistance 10 to fire.
  • Darkvision.
  • One or more attacks specific to the battle form you use. You're trained with them. Your attack modifier is +20, and you use the listed damage. These attacks are Strength based (for the purpose of the enfeebled condition, for example). If your attack modifier is higher for the given unarmed attack or weapon, you can use it instead.
  • Athletics modifier of +23, unless your own modifier is higher.
You also gain specific abilities based on the type of devil you choose:
  • Barbazu Speed 35 feet; Melee glaive (deadly d8, forceful, reach 10 feet), Damage 2d8+10 slashing plus 1d6 evil and 1d6 persistent bleed; Melee beard, Damage 3d8 piercing plus 1d6 evil; Melee claw (agile), Damage 3d6 slashing plus 1d6 evil.
  • Erinyes Speed 25 feet, fly 40 feet; Melee longsword (versatile P), Damage 1d8+10 slashing plus 1d6 evil and 1d6 fire; Ranged composite longbow (deadly d10, range increment 100 feet, volley), Damage 1d8 piercing plus 1d6 evil and 1d6 fire.
  • Osyluth Speed 35 feet, fly 30 feet; Melee jaws, Damage 2d10+10 piercing plus 1d6 evil; Melee claw (agile, reach 10 feet), Damage 2d6 slashing plus 1d6 evil; Melee stinger (reach 15 feet), Damage 1d10 piercing plus 1d6 evil and 1d6 poison; Ranged bone shard (range increment 30 feet), Damage 2d6 piercing plus 1d6 evil.
  • Sarglagon Speed 25 feet, fly 25 feet, swim 30 feet; Melee fangs, Damage 2d10+10 piercing plus 1d6 evil; Melee tentacle arm (agile), Damage 1d8 bludgeoning plus 1d6 evil and 1d6 poison.