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Shobhad Enforcer

In rough Akitonian cities like Seldo, shobhad bruisers and fist-fighters act as protection for businesses and enforcers for crime bosses. Shobhad enforcers are more rare and far more dangerous. In the wilds of Akiton, shobhad enforcers protect wealthy caravans using combat techniques honed and proven over multiple generations to devastate any creature that might mistake the caravan as an attractive target for a raid. “Enforcer” is a loose translation of a word in the Shobhad language that is only granted to a warrior who has proven themselves in combat against one of the deadly threats of the Akitonian desert, such as gluttonworms or ikeshti riveners. Every enforcer is a battle-tested veteran with the scars to prove their prowess.

Recall Knowledge - Humanoid (Society): DC 37
Unspecific Lore: DC 35
Specific Lore: DC 32

Elite | Normal | Weak
Proficiency without Level

Shobhad EnforcerCreature 16

Legacy Content

Uncommon N Large Humanoid 
Source Pathfinder #173: Doorway to the Red Star pg. 88
Perception +29; darkvision
Languages Akitonian, Shobhad
Skills Athletics +31, Intimidation +30, Stealth +30, Survival +29
Str +7, Dex +4, Con +5, Int +2, Wis +5, Cha +4
Items +1 resilient chainmail armor, +2 striking handwraps of mighty blows, +2 striking greatsword
AC 38; Fort +31, Ref +26, Will +27
HP 320
Attack of Opportunity [reaction] Ferocity [reaction]
Speed 30 feet
Melee [one-action] greatsword +31 [+26/+21] (magical, reach 10 feet, versatile P), Damage 2d10+15 slashing plus 3d6 additional precision damageMelee [one-action] fist +31 [+27/+23] (agile, finesse, magical, nonlethal, reach 10 feet, unarmed), Damage 2d4+15 bludgeoning plus 3d6 additional precision damageBrutal Blows [two-actions] Requirements The shobhad enforcer has at least two free hands; Effect The shobhad enforcer makes a fist Strike against an adjacent creature. If the Strike hits, the enforcer automatically Grapples its target and makes a second fist Strike with the following success conditions. The second Strike applies the enforcer's multiple attack penalty normally.
Critical Success The target is stunned 1, and stupefied 2 for 1 round.
Success The target is stupefied 1 for 1 round.

All Monsters in "Shobhad"

NameLevel
Shobhad Enforcer16
Shobhad Sniper17

Shobhad

Source Pathfinder #173: Doorway to the Red Star pg. 88
These four-armed humanoids often live as nomads on Akiton. Self-sufficient and able to construct the equipment they need to survive from natural materials, shobhads traditionally avoid large cities and the smaller people of the planet, except to engage in trade. Some shobhads eschew these traditions, finding life in urban centers to be more appealing. Rifts between these shobhads and those who continue to lead nomadic lives in the Akitonian wilderness sometimes lead to clashes when members of the two societies meet.

Shobhads are highly sought after for their martial expertise, unparalleled knowledge of Akiton's wilds, and unbreakable codes of honor. These warriors may operate independently, in their traditional clans, or in modern mercenary companies that blend ancestral traditions with the needs of modern military freelancers.

Sidebar - Additional Lore Shobhad-Neh

Shobhads refer to their collective culture and society as “shobhad-neh” in much the same way humans might refer to themselves collectively as humanity. Most shobhads aren't nearly as powerful as the two examples presented here—though notable for their size, strength, and four arms, the majority of them are ordinary 4th-level creatures.

Sidebar - Additional Lore Thasteron Firearms

Shobhad longrifles are rare, even among shobhads, although they carry these weapons slightly more often than others in Akiton at large. Shobhad longrifles rely upon an explosive concoction made with a thasteron-based compound rather than gunpowder. Reloads for thasteron firearms are comparable in price to gunpowder-based weapons, but the two types of propulsion are not compatible.