All Creatures
Abilities | Monsters | NPCs


Kolo Harvan

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 26
Unspecific Lore: DC 24
Specific Lore: DC 21

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite Kolo HarvanCreature 3

Legacy Content

Unique NE Small Halfling Humanoid 
Source Pathfinder #145: Hellknight Hill pg. 17
Perception +10
Languages Common, Halfling
Skills Acrobatics +9, Deception +10, Diplomacy +10, Stealth +11, Thievery +9
Str +0, Dex +3, Con +1, Int +1, Wis +0, Cha +4
Items standard skeleton key, daggers (5), studded leather armor
AC 20; Fort +7, Ref +13, Will +10
HP 45
Scurry [reaction] Trigger A creature ends its movement adjacent to Kolo; Effect Kolo Steps.
Speed 25 feet
Melee [one-action] dagger +13 [+9/+5] (agile, finesse, versatile S), Damage 1d4+2 piercingRanged [one-action] dagger +13 [+9/+5] (agile, thrown 10 feet, versatile S), Damage 1d4+2+3 piercingUpward Stab Kolo's melee Strikes deal an extra 1d6 precision damage to Medium or larger creatures