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GM Core / Chapter 2: Building Games / Building Worlds / Cosmology

Planets and Moons

Source GM Core pg. 141 2.0
In antiquity, astronomers noticed that some of the twinkling lights in the night sky moved differently than the others. In time, these celestial wanderers would come to be known as planets, many with their own complement of orbiting moons. Are there other planets orbiting your world’s sun? Are they terrestrial, gas giants, or something less common? How many moons are there? The characters may never venture there, but celestial bodies can have a strong influence on a culture and help you describe your world in an evocative and distinctive way. In some campaigns, you might even want to set adventures on these celestial bodies.