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There is a Legacy version here.

PFS StandardMegalodon

Prehistoric sharks of incredible size, strength, and ferocity, megalodons scour waters deep and shallow to sate their considerable hunger. The presence of a megalodon undeniably affects the local aquatic ecosystem.

Recall Knowledge - Animal (Nature): DC 26
Unspecific Lore: DC 24
Specific Lore: DC 21

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite MegalodonCreature 10

Gargantuan Animal Aquatic 
Source Monster Core pg. 307
Perception +22; blood scent, scent (imprecise) 100 feet
Skills Athletics +23, Stealth +21, Survival +18
Str +8, Dex +2, Con +5, Int -4, Wis +3, Cha -2
Blood Scent The shark can smell blood in the water from up to 1 mile away
AC 29; Fort +23, Ref +18, Will +19
HP 200
Speed swim 80 feet
Melee [one-action] jaws +24 [+19/+14] (reach 10 feet), Damage 2d12+2+10 piercing plus Improved GrabMelee [one-action] tail +24 [+20/+16] (agile, reach 15 feet), Damage 2d8+2+10 piercing plus Push 15 feetBreach [two-actions] The shark Swims up to its swim Speed, then Leaps vertically out of the water up to 25 feet high, making a Strike against a creature at any point during the jump (this lets it attack a creature within 35 feet of the water's surface, or 40 feet with its tail). After the Strike, the shark splashes back down into the water.Savage [one-action] Requirements The shark hit with a jaws Strike on its most recent action this turn; Effect The creature the shark hit takes 2d12 slashing damage.Swallow Whole [one-action] (attack) Huge, 2d8+5 bludgeoning, Rupture 20

All Monsters in "Shark"

NameLevel
Goblin Shark5
Great White Shark4
Heliocoprion10
Megalodon9

Shark

Source Monster Core pg. 307
Sharks of all shapes and sizes have stalked the oceans, largely unchanged, since primordial times. They are efficient, ruthless predators with multiple rows of razor-sharp teeth capable of rending prey in an instant. Their uncanny ability to smell blood in the water means sharks might show up at any scene of aquatic carnage.