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There is a Legacy version here.

PFS StandardRaktavarna

Raktavarnas are simple rakshasa incarnations of betrayal and assassination, often existing to test the mettle of those who were treacherous or poisonous in a previous life. They typically appear as a snake with blood-red eyes and oversized fangs, though they just as often appear in the guise of a sword or a piece of jewelry.

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak RaktavarnaCreature -1

Tiny Rakshasa Spirit Unholy 
Source Monster Core pg. 286
Perception +6; darkvision
Languages Chthonian, Common, Diabolic, Empyrean, Sakvroth
Skills Athletics +4, Deception +5, Diplomacy +5, Stealth +5
Str +1, Dex +4, Con +2, Int +1, Wis +1, Cha +2
AC 14; Fort +3, Ref +7, Will +4; +2 status to all saves vs. divine magic
HP 10; Weaknesses holy 3
Knowledge of Delusion (divine) A creature that fails a Recall Knowledge check or a Perception check to Sense Motive on a rakshasa is off-guard until the end of its next turn.
Speed 20 feet, climb 20 feet, swim 20 feet
Melee [one-action] fangs +7 [+3/-1] (agile, finesse, reach 0 feet), Damage 1d6-2+1 piercing plus raktavarna venomDivine Innate Spells DC 14 (-4 dmg); 4th read omens; 1st charm, command; Cantrips (1st) detect magic
Betraying Bite A raktavarna gains a +2 bonus to Strikes against any creature that is holding it.Change Shape [one-action] (concentrate, occult, polymorph) The raktavarna takes on the appearance of a Tiny inanimate object. If, while transformed, the raktavarna takes any action other than the purely mental (such as Recall Knowledge), they immediately revert to their original form. Until then, they can use Deception to Impersonate the object.Designate Master (divine, exploration) The raktavarna spends 10 minutes on an invocation alongside another creature. That creature becomes the raktavarna's master until the raktavarna dies or Dismisses the effect. The master gains the Master's Eyes activity as long as the bond lasts.Master's Eyes [three-actions] (concentrate, divine, scrying) The master observes the world through the raktavarna's eyes instead of their own, using the raktavarna's Perception and darkvision. This lasts until the end of the master's next turn, but the master can Sustain the activity. This ability functions at any range, even on different planes of existence. If the raktavarna dies while their master is using this ability, the master is stunned 5.Raktavarna Venom (poison) Saving Throw DC 14 Fortitude; Maximum Duration 6 rounds; Stage 1 1d4 poison damage and stupefied 1 (1 round); Stage 2 1d4 poison damage and stupefied 2 (1 round).

All Monsters in "Rakshasa"

NameLevel
Dandasuka5
Maharaja20
Raja-Kroodha10
Raktavarna1

Rakshasa

Source Monster Core pg. 286
Rakshasas are primordial, divine beings who serve as incarnations of all that is foul within creation, born the moment that the concepts of good and evil were first conceived. It is their divine purpose to exemplify the profane—by murdering their own kin, eating the flesh of sapient beings, and performing thousands of other atrocities, they define these acts as obscene and taboo, so that mortals know these acts to be crimes in the eyes of the holy. It is a role they must play, in the same way that a stage play must have an actor to serve as the villain, a role that damned all rakshasas from the moment of their genesis.

Most rakshasas enjoy their role, in the same way an actor enjoys delivering a masterful performance, yet there is an element of tragedy to their existence. They are fated to serve solely as foils to others, to corrupt the unworthy and fall to the heroic, never free to forge their own path. They are condemned to perform the most heinous of deeds, even if it rankles their sensibilities and conscience. To do otherwise is to defy their nature and their purpose: the greatest sin a rakshasa can perform.