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Elixir of LifeItem 1+

Legacy Content

Alchemical Consumable Elixir Healing 
Source Core Rulebook pg. 548 4.0
Usage held in 1 hand; Bulk L
Activate [one-action] Interact
Elixirs of life accelerate a living creature's natural healing processes and immune system. Upon drinking this elixir, you regain the listed number of Hit Points and gain an item bonus to saving throws against diseases and poisons for 10 minutes.

PFS StandardElixir of Life (Minor)Item 1

Source Core Rulebook pg. 548 4.0
Price 3 gp
The elixir restores 1d6 Hit Points, and the bonus is +1.

PFS StandardElixir of Life (Lesser)Item 5

Source Core Rulebook pg. 548 4.0
Price 30 gp
The elixir restores 3d6+6 Hit Points and the bonus is +1.

PFS StandardElixir of Life (Moderate)Item 9

Source Core Rulebook pg. 548 4.0
Price 150 gp
The elixir restores 5d6+12 Hit Points, and the bonus is +2.

PFS StandardElixir of Life (Greater)Item 13

Source Core Rulebook pg. 548 4.0
Price 600 gp
The elixir restores 7d6+18 Hit Points, and the bonus is +2.

PFS StandardElixir of Life (Major)Item 15

Source Core Rulebook pg. 548 4.0
Price 1,300 gp
The elixir restores 8d6+21 Hit Points, and the bonus is +3.

PFS StandardElixir of Life (True)Item 19

Source Core Rulebook pg. 548 4.0
Price 8,000 gp
The elixir restores 10d6+27 Hit Points, and the bonus is +4.