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PFS StandardAetheric IrritantItem 1+

Uncommon Consumable Gadget Sonic 
Source Rival Academies pg. 92
Usage held in 1 hand; Bulk L
Activate [one-action] (manipulate)
An aetheric irritant is a chime that can emit a subsonic frequency that otherworldly beings find unpleasant. When you Activate an aetheric irritant, you sound the chime and place it on the ground in a square within your reach. Creatures with the fey, spirit, or undead traits must attempt a Will save when they enter the affected area and at the beginning of every turn they are in the affected area. Those who fail the save treat the area as difficult terrain until the beginning of their next turn. A creature that critically succeeds at the save is immune to all aetheric irritants for 24 hours. An aetheric irritant continues to hum until it shakes itself to pieces after 10 minutes of being activated or it is moved, whichever comes first.

PFS StandardLesser Aetheric IrritantItem 1

Source Rival Academies pg. 92
Price 4 gp
The aetheric irritant affects an area in a 10-foot emanation and the Will DC is 15.

PFS StandardModerate Aetheric IrritantItem 3

Source Rival Academies pg. 92
Price 4 gp
The aetheric irritant affects an area in a 15-foot emanation and the Will DC is 18.

PFS StandardGreater Aetheric IrritantItem 11

Source Rival Academies pg. 92
Price 4 gp
The aetheric irritant affects an area in a 20-foot emanation and the Will DC is 28.

PFS StandardMajor Aetheric IrritantItem 17

Source Rival Academies pg. 92
Price 4 gp
The aetheric irritant affects an area in a 30-foot emanation and the Will DC is 36.