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Dulac

Nethys Note: No description has been provided for this creature.

Recall Knowledge - Humanoid (Society): DC 36
Unspecific Lore: DC 34
Specific Lore: DC 31

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite DulacCreature 10

Legacy Content

Unique N Medium Caligni Humanoid 
Source Pathfinder #165: Eyes of Empty Death pg. 9
Perception +20; greater darkvision
Languages Caligni, Undercommon
Skills Acrobatics +20, Athletics +21, Intimidation +20, Occultism +18, Religion +20, Stealth +20
Str +4, Dex +3, Con +0, Int +1, Wis +3, Cha +5
Light Blindness
Items +1 striking war flail, chain shirt
AC 30; Fort +17, Ref +20, Will +22
HP 175
Death Shadows (cold, darkness) When Dulac dies, her body is destroyed in a burst of chilling shadows. All creatures in a 20-foot burst take 8d8 cold damage (DC 30 basic Reflex save). Dulac's gear and treasure are unaffected by the shadows and are left in a pile where she died.Opportune Step [reaction] Trigger A dazzled or blinded creature, or a creature with light blindness, ends its move adjacent to Dulac; Effect Dulac Steps.Warding Shove [reaction] Trigger An ally within Dulac's reach is targeted with a ranged or melee attack by an attacker she can see; Effect The ally gains a +2 circumstance bonus to AC against the triggering attack, and the ally can Step after the attack.
Speed 25 feet
Melee [one-action] war flail +23 [+18/+13] (disarm, sweep, trip), Damage 2d10+2+8 bludgeoningOccult Innate Spells DC 30, attack +22 (+4 dmg); 4th darkness, read omens, suggestion; 3rd haste, paralyze, vampiric touch; 2nd darkness (at will), ghoulish cravings, obscuring mist (at will); Cantrips (5th) daze, detect magic, shield, telekinetic projectile
Sneak Attack Dulac deals an additional 1d6 precision damage to flat-footed creatures.