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PFS StandardSapping Symbol [reaction] Feat 12

Cleric Divine 
Source Player Core pg. 119 2.0
Prerequisites Raise Symbol
Trigger While you have your symbol raised, you are about to take damage from a melee attack

Your religious symbol glows with sacred energy, turning the attacker’s strength to weakness. Attempt a Religion check against the triggering creature’s Will DC. Regardless of the result, the creature is temporarily immune for 1 minute.

Critical Success The creature is enfeebled 2 until it spends at least 1 action moving away from you.
Success As critical success, but enfeebled 1.

Traits

Divine:

This magic comes from the divine tradition, drawing power from deities or similar sources. Anything with this trait is magical.