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GM Core / Introduction / Choosing Your Tools

I’m Running a Published Adventure

Source GM Core pg. 5 2.0
You’ll find guidance in Chapter 1 specifically for running published adventures, and most of the advice in that chapter about running a game applies to published adventures. The information in Chapter 3 gives you a primer on the Age of Lost Omens setting, introducing the world and its nations, peoples, and history that you’ll find featured in Pathfinder’s published stories. A number of adventures—especially scenarios in the Pathfinder Society Organized Play program and Pathfinder Adventure Path volumes—use the subsystems in Chapter 4. The Victory Points subsystem is the most fundamental of these, but many adventures also use the other subsystems found there for things like vehicles, chases, and influence.