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Player Core / Chapter 7: Spells / Defenses

Basic Saving Throws

Source Player Core pg. 302 2.0
If a spell’s Defenses entry specifies a “basic” saving throw, the spell’s potential effects all relate to the damage listed in the spell’s description. The target takes no damage on a critical success, half damage on a success, full damage on a failure, or double damage on a critical failure. The rules for basic saving throws are found on page 404.