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Twinned

Source Howl of the Wild pg. 123 2.0
A twinned creature has grown a second head either due to a strange mutation, exposure to transformative magic, a truly unfortunate alchemical reaction, or simply by random chance. This additional head acts independently and could quite possibly have an entirely unique personality, depending on the intelligence of the creature. The creature gains the following abilities.

Independent Brains Each of the twinned creature's heads rolls its own initiative and has its own turn. Neither head can Delay. At the start of a head's turn, that head gets 2 actions and 1 reaction. Each brain can control the creature's body normally. Taking damage equal to half its hit points or any ability that would sever a twinned creature's head (such as the vorpal weapon property) destroys one head and causes the twinned creature to lose the turns, actions, and reactions of the severed head. Mental effects that target a single creature affect only one of the creature's heads.

Gnaw Free [reaction] Trigger The twinned creature's other head attempts to Escape; Effect This head bites its grappler or restraints to help the other head break free. The twinned creature gains a +2 circumstance bonus to its Escape check.

Reactive Strike [reaction]