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PFS StandardOchre Jelly

Ochre jellies are animate masses of protoplasm with a sickly combination of yellow, orange, and brown hues. Their acidic bodies dissolve flesh but leave other materials, including a victim’s gear and bones, intact. Some ancient cultures would entomb bodies in stone sarcophaguses with ochre jellies to allow the ooze to break down the flesh and clean and polish the bones.

Recall Knowledge - Ooze (Occultism): DC 20
Unspecific Lore: DC 18
Specific Lore: DC 15

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak Ochre JellyCreature 4

Legacy Content

N Large Mindless Ooze 
Source Bestiary pg. 255
Perception +7; motion sense 60 feet, no vision
Skills Athletics +11
Str +4, Dex -5, Con +6, Int -5, Wis +0, Cha -5
Motion Sense A ochre jelly can sense nearby motion through vibration and air movement.
AC 10; Fort +13, Ref +2, Will +5
HP 135; Immunities acid, critical hits, electricity, mental, piercing, precision, slashing, unconscious, visual
Split Whenever an ochre jelly is hit by an attack or effect that would deal slashing, piercing, or electricity damage and the ochre jelly has at least 10 HP, the jelly splits into two identical jellies with half the original’s HP. One jelly is in the same space as the original, and the other appears in an adjacent unoccupied space. If no adjacent space is unoccupied, it automatically pushes creatures and objects out of the way to fill a space (the GM decides if an object or creature is too big or sturdy to push).
Speed 15 feet, climb 10 feet
Melee [one-action] pseudopod +13 [+8/+3], Damage 1d8-2+7 bludgeoning plus 2d4 acid and GrabConstrict [one-action] 1d8+3 bludgeoning plus 1d4 acid, DC 21Ochre Acid An ochre jelly's acid damages only flesh—not bone, stone, wood, or other materials.

All Monsters in "Ooze"

NameLevel
Amoeba Swarm1
Black Pudding7
Blood Ooze4
Carnivorous Blob13
Chromatic Ooze18
Crawling Slurry16
Gelatinous Cube3
Giant Amoeba1
Gray Ooze4
Ooze, Gunpowder14
Id Ooze7
Living Tar7
Ochre Jelly5
Ooze, Pyronite10
Rust Ooze3
Sewer Ooze1
Slime Mold2
String Slime3
Tallow Ooze11
Tomb Jelly5
Vaultbreaker Ooze6
Verdurous Ooze6
Yeast Ooze2

Ooze

Source Bestiary pg. 254
Slimes, molds, and other oozes can be found in dank dungeons and shadowed forests. While not necessarily evil, some grow to enormous sizes and have insatiable appetites.

Sidebar - Related Creatures Amoebas Large and Small

Giant amoebas and amoeba swarms are usually found near each other, as the two oozes are part of the same life cycle. When a giant amoeba grows large enough, it can spontaneously split apart into two separate amoeba swarms, and when an amoeba swarm feeds enough, its individual components can fuse together into a single creature.

Sidebar - Additional Lore Oozing Acid

Many oozes have acidic attacks that can quickly degrade flesh, wood, and even stronger materials. Some believe that oozes are the result of alchemical or magical experimentation run amok, while others postulate that they simply emerged from the natural processes of evolution.

Sidebar - Related Creatures Other Oozes

Many varieties of these nearly mindless predators exist in the world. Some are mere variants, with different colored puddings, jellies, and oozes with little to differentiate them from those presented here other than their habitat. Others are more specialized, or even dangerously intelligent. The shoggoth is one such example, but another variety of deadly and powerful ooze is the thankfully rare blight, a creature composed of protoplasm and eyes that curses entire regions with its presence.