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PFS StandardGray Ooze

These dangerous oozes are the bane of any who travel through swamps, marshes, or damp caves. Easily masquerading as pools of clear water or patches of wet stone, gray oozes lie in wait for unwary victims to reach down for a drink or step into what appears to be a puddle, then lash out with whiplike pseudopods to ensnare and consume their hapless prey.

Recall Knowledge - Ooze (Occultism): DC 19
Unspecific Lore: DC 17
Specific Lore: DC 14

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak Gray OozeCreature 3

Legacy Content

N Medium Mindless Ooze 
Source Bestiary 2 pg. 194 2.0
Perception +8; motion sense 60 feet, no vision
Skills Athletics +9, Stealth +8 (+10 in moist environments)
Str +5, Dex +2, Con +4, Int -5, Wis +0, Cha -5
Motion Sense A gray ooze can sense nearby creatures through vibration and air or water movement.
Puddled Ambush [reaction] Trigger A creature enters a space occupied by a gray ooze; Requirements Initiative has not yet been rolled; Effect The gray ooze automatically notices the creature, then makes a pseudopod Strike against one creature adjacent to itself before rolling initiative.
AC 12; Fort +10, Ref +8, Will +6
HP 45; Immunities acid, critical hits, mental, precision, unconscious, visual; Resistances slashing 5, piercing 5
Speed 10 feet, climb 10 feet
Melee [one-action] pseudopod +11 [+7/+3] (agile), Damage 1d6-2+5 bludgeoning plus 1d6-2 acid and GrabConstrict [one-action] 1d6 bludgeoning plus 1d6 acid, DC 19Gray Ooze Acid A gray ooze's acid damages only metal and organic materials, not stone.

Sidebar - Advice and Rules Gray Ooze Adaptability

Gray oozes have shown the astounding ability to overcome environmental challenges by changing their qualities. For example, some gray oozes have adapted to fully aquatic environments, replacing their movement with a swim speed and gaining a paralytic poison similar to that of gelatinous cubes. Other gray oozes have become charged with psychic energy, gaining the ability to cause nearby creatures to become confused, fascinated, or frightened for a short time.

All Monsters in "Ooze"

NameLevel
Amoeba Swarm1
Black Pudding7
Blood Ooze4
Carnivorous Blob13
Chromatic Ooze18
Crawling Slurry16
Gelatinous Cube3
Giant Amoeba1
Gray Ooze4
Ooze, Gunpowder14
Id Ooze7
Living Tar7
Ochre Jelly5
Ooze, Pyronite10
Rust Ooze3
Sewer Ooze1
Slime Mold2
String Slime3
Tallow Ooze11
Tomb Jelly5
Vaultbreaker Ooze6
Verdurous Ooze6
Yeast Ooze2

Ooze

Source Bestiary pg. 254
Slimes, molds, and other oozes can be found in dank dungeons and shadowed forests. While not necessarily evil, some grow to enormous sizes and have insatiable appetites.

Sidebar - Related Creatures Amoebas Large and Small

Giant amoebas and amoeba swarms are usually found near each other, as the two oozes are part of the same life cycle. When a giant amoeba grows large enough, it can spontaneously split apart into two separate amoeba swarms, and when an amoeba swarm feeds enough, its individual components can fuse together into a single creature.

Sidebar - Additional Lore Oozing Acid

Many oozes have acidic attacks that can quickly degrade flesh, wood, and even stronger materials. Some believe that oozes are the result of alchemical or magical experimentation run amok, while others postulate that they simply emerged from the natural processes of evolution.

Sidebar - Related Creatures Other Oozes

Many varieties of these nearly mindless predators exist in the world. Some are mere variants, with different colored puddings, jellies, and oozes with little to differentiate them from those presented here other than their habitat. Others are more specialized, or even dangerously intelligent. The shoggoth is one such example, but another variety of deadly and powerful ooze is the thankfully rare blight, a creature composed of protoplasm and eyes that curses entire regions with its presence.