Mythic Callings | Mythic Feats | Mythic Destinies


Finish Their Story! [two-actions] Feat 20

Mythic 
Source War of Immortals pg. 129
Archetype Eternal Legend
Prerequisites Eternal Legend Dedication

Though your tale is immortal, your foes aren’t afforded such an advantage and mainly serve only to further your legend. When the time is right, you can shepherd a weaker opponent off this mortal coil. Spend a Mythic Point and make a Strike at mythic proficiency against an enemy. This Strike counts as two attacks for your multiple attack penalty and either kills or damages the target depending on their level, as noted below. After you make this Strike, the target becomes temporarily immune to Finish Their Story!, for 1 hour.

16th Level or Lower If the Strike hits, the target dies instantly.

17th Level If the Strike hits, the target takes the Strike’s normal damage plus an additional three damage die.

18th Level or Higher If the Strike hits, the target takes the Strike’s normal damage plus an additional two damage die.

Traits

Mythic:

Options with this trait grant or utilize mythic power. Feats with the mythic trait can only be taken by mythic characters, who are typically characters with a mythic Calling.

Monsters with the mythic trait have access to a pool of Mythic Points and are particularly strong for creatures of their level. Many mythic monsters are either resistant or entirely immune to attacks from non-mythic creatures and weapons.

Spells with the mythic trait require the expenditure of a Mythic Point in order to be cast, and items with the mythic trait require the expenditure of a Mythic Point in order to use their activated abilities.

Weapons with the mythic trait overcome the resistances and immunities of mythic monsters.