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Chertus Jheed



Recall Knowledge - Fungus (Nature): DC 33
Recall Knowledge - Humanoid (Society): DC 33
Unspecific Lore: DC 31
Specific Lore: DC 28

Elite | Normal | Weak
Proficiency without Level

Chertus JheedCreature 7

Legacy Content

Unique CE Medium Fungus Human Humanoid 
Source Pathfinder #200: Seven Dooms for Sandpoint pg. 121
Male human fighter
Perception +14
Languages Common, Varisian
Skills Acrobatics +14 ((+16 to High Jump and Long Jump)), Athletics +17, Deception +9, Intimidation +11, Thievery +14
Str +4, Dex +3, Con +3, Int +0, Wis +3, Cha +0
Items +1 striking handwraps of mighty blows, clockwork songbird component (legs & tail), boots of bounding, studded leather armor
AC 24; Fort +14, Ref +14, Will +14
HP 130; Immunities death effects, disease, paralyzed, poison
Attack of Opportunity [reaction]
Speed 30 feet
Melee [one-action] fist +18 [+14/+10] (agile, finesse, magical, unarmed), Damage 2d6+4 bludgeoningBrutal Brawler Chertus can choose to inflict lethal damage with his fists, and increases the size of his damage die with fist attacks to 1d6. If he does so, on a critical hit, the target struck must succeed at a DC 25 Fortitude save or become stunned 1 by the staggering blow.Exacting Strike [one-action] (press) Chertus makes a Strike. If he rolls a failure on this Strike, the attack doesn't count toward his multiple attack penalty.Lunge [one-action] Chertus makes a Strike with his fist and increases his reach by 5 feet for this Strike.Pummeling Flurry [two-actions] Chertus swings his fist in a pummeling arc, then makes a fist Strike and compares the attack roll result to the AC of up to two adjacent foes. He then rolls damage and applies it to each creature he hits. This counts as two attacks for his multiple attack penalty.Snatch Weapon [two-actions] Chertus attempts to Disarm a creature. If he knocks a weapon out of the opponent's grasp, Chertus wields the weapon and attempts a Strike against the opponent with the weapon. This counts as two attacks for his multiple attack penalty.