Spiritual Headhunter Feat 13Lizardfolk Source Tian Xia Character Guide pg. 45
Your spirit coffin can temporarily detain the spirits of those you kill, allowing you to ask them one last question before they pass on. If you kill a creature with a slashing weapon, you can decapitate it and trap the spirit of its head in your spirit coffin. Once before your next daily preparations, you can cast
talking corpse as a primal innate spell, which targets the spiritual head trapped in your coffin, not its physical corpse. A ghostly version of the head manifests from the coffin to answer the questions, taking a –2 status penalty to its Will save to resist the spell. After the spell resolves, or 1 day later, the head is released and rejoins its spiritual body. You can trap only one spirit in this way at a time.
Traits
Lizardfolk: A creature with this trait is a member of the lizardfolk ancestry, a family of reptilian humanoids. An ability with this trait can be used or selected only by lizardfolk.