SukgungItem 1Legacy Content
Fatal Aim d12 Source Treasure Vault pg. 31 1.1Price 7 gp;
Damage 1d8 P;
Bulk 1
Hands 1;
Range 200 ft.;
Reload 1
Type Ranged;
Category Martial;
Group BowAmmunition Bolts
The sukgung is an extremely efficient crossbow most common in the nation of Hwanggot. Capable of lethal shots at remarkable distances, the sukgung is well-balanced enough to be fired with one hand.
Traits
Fatal Aim d12: It’s possible to hold the stock of this weapon under one arm so you can fire it with a single hand as long as the other hand isn’t holding a weapon, shield, or anything else you would need to move and position, to ensure the weapon doesn’t slip out from under your arm. However, if you use both hands, the weapon can make fatal attacks. When you wield the weapon in two hands, it gains the fatal trait with the listed damage die. Holding the weapon underarm stably enough to fire is significantly more complicated than just releasing one hand from the weapon, so to switch between the two grips, you must do so with an Interact action rather than Releasing or as part of reloading.
Critical Specialization Effects
Source Core Rulebook pg. 283 4.0Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.
Bow: If the target of the critical hit is adjacent to a surface, it gets stuck to that surface by the missile. The target is
immobilized and must spend an Interact action to attempt a DC 10
Athletics check to pull the missile free; it can't move from its space until it succeeds. The creature doesn't become stuck if it is incorporeal, is liquid (like a
water elemental or some
oozes), or could otherwise escape without effort.