Fortune

Source Core Rulebook pg. 632 3.0
A fortune effect beneficially alters how you roll your dice. You can never have more than one fortune effect alter a single roll. If multiple fortune effects would apply, you have to pick which to use. If a fortune effect and a misfortune effect would apply to the same roll, the two cancel each other out, and you roll normally.

Actions

Call to Axis, Devise a Stratagem

Equipment

Acrobat's Staff, Beckoning Cat Amulet, Devil's Luck, Eye of Apprehension, Hunter's Hagbook, Indomitable Keepsake, Luck Blade, Lucky Kitchen Witch, Lucky Rabbit's Foot, Mask of Mercy, Matchmaker Fulu, Persona Mask

Feats

Acquired Tolerance, Ally's Shelter, Archaeologist's Luck, Assurance, Avenge Ally, Blessed Medicine, Cat's Luck, Chance Death, Courteous Comeback, Crafter's Instinct, Derring-Do, Diviner Sense, Felicitous Riposte, Focus Ally, Foreseen Failure, Grit and Tenacity, Guided by the Stars, Halfling Luck, Impose Order (Aphorite), Impose Order (Psychic), Impossible Technique, Incredible Luck, Inspired Stratagem, Just One More Thing, Kingdom Assurance, Know Oneself, Loremaster's Etude, Mask of Rejection, Mistaken Identity, Paired Link, Perfect Clarity, Perfect Finisher, Premonition of Clarity, Reckless Abandon (Goblin), Redirecting Shot, Spiritual Guides, Turn Away Misfortune, Turn Back the Clock, Vision of Foresight, Wellspring Control

Focus Spells

Access Lore, Ancestral Defense, Bit of Luck, Counter Performance, Diviner's Sight, Hunter's Luck, Know the Enemy, Loremaster's Etude, Lucky Break, Perfect Strike, Perfected Form, Scholarly Recollection, String of Fate, Tempt Fate, Unity, Zeal for Battle

Rituals

The World's a Stage

Spells

Perseis's Precautions, True Strike, True Target, Wash Your Luck, Word of Revision