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Barushak Il-Varashma

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 38
Unspecific Lore: DC 36
Specific Lore: DC 33

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak Barushak Il-VarashmaCreature 10

Legacy Content

Unique CE Medium Human Humanoid 
Source Pathfinder #147: Tomorrow Must Burn pg. 44
Perception +17
Languages Abyssal, Celestial, Common, Draconic, Gnoll, Infernal, Shadowtongue
Skills Arcana +20, Athletics +13, Deception +19, Intimidation +17, Religion +13, Shadow Plane Lore +24, Thievery +17
Str +2, Dex +4, Con +2, Int +5, Wis +2, Cha +4
Items +1 explorer's clothing, +1 striking morningstar, The Extraplanar Registry, dagger, good manacles (marked with the symbol of the Scarlet Triad), keys to each dormitory door and slave manacles
AC 26; Fort +15, Ref +17, Will +17
HP 150
Speed 25 feet
Melee [one-action] morningstar +18 [+13/+8] (versatile P), Damage 2d6-2+8 bludgeoningMelee [one-action] dagger +19 [+15/+11] (agile, finesse, versatile S), Damage 1d4-2+8 piercingRanged [one-action] dagger +19 [+15/+11] (agile, thrown 10 feet, versatile S), Damage 1d4-2+8 piercingArcane Prepared Spells DC 30, attack +20 (-4 dmg); 6th collective transposition, summon fiend, wall of force; 5th black tentacles, cone of cold, dispel magic, summon fiend; 4th dimension door, fly, phantasmal killer, summon fiend; 3rd acid arrow, fireball, locate, slow; 2nd invisibility, mirror image, summon fiend (×2); 1st command, fear, floating disk, magic missile; Cantrips (6th) acid splash, detect magic, light, read aura, shield, tanglefoot
Wizard School Spells DC 20, 2 Focus Points (-4 dmg); 6th augment summoning, dimensional steps
Rituals (-4 dmg); 6th planar binding
Drain Bonded Item [free-action] Frequency once per day; Requirements Barushak hasn't acted yet on this turn. Effect This turn, Barushak can cast one prepared spell he has already cast today without spending a spell slot. He must still Cast the Spell and meet the spell's other requirements.Efficient Capture [three-actions] (attack, manipulate) Requirements Barushak has manacles in hand and is adjacent to a creature. Effect Barushak attempts to bind the creature's wrists or ankles with the manacles. He must succeed at an attack roll with a +21 modifier against the target's AC.Fiend Summoner Barushak can cast summon fiend spells as arcane spells. Each time he does so, sinister energies flow through his body, causing his eyes to glow red and making him quickened for 3 rounds. He can use the extra action only to Sustain the Spell.Superlative Summoner If another creature's reaction would disrupt Barushak's spellcasting action, Barushak attempts a DC 15 flat check. If he succeeds, his action isn't disrupted.