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Alchemical SciencesLegacy Content
Source Advanced Player's Guide pg. 57 2.0Your methodology emphasizes chemical and alchemical analysis, collecting information from unusual particles and fluids found on the scene. You possess enough alchemical know-how to whip up a few tinctures to help you with your cases.
You're trained in
Crafting and gain the
Alchemical Crafting skill feat. In addition, you gain a standard
formula book for free and learn the formulas for two additional common 1st-level alchemical items, which must be
elixirs or
tools. Each time you gain a level, you learn the formula for one common alchemical elixir or alchemical tool of any level of item you can create.
During your daily preparations, you can create a number of versatile vials—alchemical concoctions that can quickly be turned into elixirs and tools— equal to your Intelligence modifier. You can use the Quick Tincture action to turn one of these vials into an elixir or alchemical tool for which you know the formula.
Investigator Manipulate Source Advanced Player's Guide pg. 57 2.0Cost 1 versatile vial
Requirements You know the formula for the alchemical item you're creating, you are holding or wearing
alchemist's tools, and you have a free hand.
You quickly brew up a short-lived tincture. You create a single
alchemical elixir or
tool of your level or lower without having to spend the normal monetary cost in alchemical reagents or needing to attempt a
Crafting check. This item has the
infused trait, but it remains potent only until the end of the current turn.