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PFS LimitedGlass Sand [two-actions] Spell 3

This Spell may contain spoilers from the The Enmity Cycle Adventure

Legacy Content

Uncommon Earth Evocation 
Source The Enmity Cycle pg. 61
Traditions arcane, primal
Cast [two-actions] material, somatic
Area 60-foot cone
Saving Throw Reflex
You throw a handful of sand that transforms into jagged shards of glass. Creatures in the area take 4d6 slashing damage and must attempt a Reflex save.

Critical Success The target is unaffected.
Success The target takes half damage.
Failure The target takes full damage and 1 persistent bleed damage.
Critical Failure The target takes double damage and 2 persistent bleed damage.

    Heightened (+1) The damage increases by 2d6.