Zenith Star
[two-actions] Focus 1Legacy Content
Divination Light Source Gods & Magic pg. 117 2.0Domain starCast [two-actions] somatic,
verbalRange 60 feet;
Targets 1 creature
Saving Throw Fortitude;
Duration 1 day
You call a tiny star to orbit a creature in a sparkling halo before shooting up into the heavens, where it marks the creature’s rough location. The target must attempt a Fortitude save.
Critical Success The target is unaffected.
Success The target is
dazzled for 1 round.
Failure The target is dazzled for 1 round. While the spell persists, as long as you can see the night sky and the target is visible from the same night sky, you can sense the approximate direction and distance to the creature by using a single action, which has the
concentrate trait. This is exact enough to track the creature, but not pinpoint their exact square (for instance, to make an attack). You can set a number of
zenith stars equal to your Wisdom modifier; if you exceed this number, your oldest
zenith star is automatically Dismissed.
Critical Failure As failure, but the target is
blinded for 1 round.
Heightened (+1) The duration increases by 1 day.
Heightened (4th) You ignore the concealed
condition against targets marked by
zenith star.