All Equipment | All Item Bonuses
Adjustments | Adventuring Gear | Alchemical Items | Animals and Gear | Apex Items | Armor | Artifacts | Assistive Items | Blighted Boons | Censer | Consumables | Contracts | Cursed Items | Customizations | Figurehead | Grafts | Grimoires | Held Items | High-Tech | Intelligent Items | Materials | Other | Relics | Runes | Services | Shields | Siege Weapons | Snares | Spellhearts | Staves | Structures | Tattoos | Trade Goods | Vehicles | Wands | Weapons | Worn Items


Bottled Breath | Fulu | Gadgets | Magical Ammunition | Missive | Oils | Other Consumables | Potions | Scrolls | Spell Catalysts | Talismans | Tea


PFS StandardBlood Pack SquibItem 2

Uncommon Consumable Magical 
Source Rival Academies pg. 56
Price 6 gp
Usage held in 1 hand; Bulk
Used by theater troupes in combination with a fake blood pack, this bit of minor magic can simulate a dramatic and sudden wound. A blood pack squib is a small unassuming stone that is keyed to a single fake blood pack in a process that takes 1 minute.

Activate—Burst Pack [one-action] (manipulate); Requirements The blood pack squib must be within 20 feet of its associated fake blood pack; Effect You lightly squeeze the stone and the fake blood pack dramatically bursts. The creature wearing the fake blood pack gains the benefits of a punctured fake blood pack. A single creature adjacent to the creature wearing the fake blood pack must succeed at a DC 16 Reflex save or be splattered with the fake blood, becoming dazzled until the end of their next turn. You can also activate the blood pack squib as a reaction when the fake blood pack is punctured normally.