Mythic Callings | Mythic Feats | Mythic Destinies


Might Of The Realm [two-actions] Feat 14

Flourish Mythic 
Source War of Immortals pg. 136
Archetype Prophesied Monarch
Prerequisites Prophesied Monarch Dedication

Bolstered by the presence of your knights, you strike a mighty blow in the name of your rule. Strike an enemy. This counts as two attacks when calculating your multiple attack penalty. If this Strike hits, you deal an additional amount of damage equal to double the number of your designated knights whom you can see. If the Strike is a critical hit, the target is also enfeebled 1 until the start of your next turn.

Traits

Flourish:

Actions with the flourish trait are special techniques that require too much exertion for you to perform frequently. You can use only one action with the flourish trait per round.

Mythic:

Options with this trait grant or utilize mythic power. Feats with the mythic trait can only be taken by mythic characters, who are typically characters with a mythic Calling.

Monsters with the mythic trait have access to a pool of Mythic Points and are particularly strong for creatures of their level. Many mythic monsters are either resistant or entirely immune to attacks from non-mythic creatures and weapons.

Spells with the mythic trait require the expenditure of a Mythic Point in order to be cast, and items with the mythic trait require the expenditure of a Mythic Point in order to use their activated abilities.

Weapons with the mythic trait overcome the resistances and immunities of mythic monsters.