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There is a Legacy version here.

PFS StandardEnergy Ward [free-action] Feat 6

Sorcerer 
Source Player Core 2 pg. 154 1.1
Frequency once per turn
Requirements Your most recent action was to cast a non-cantrip spell that dealt energy damage.

You convert energy from the last spell you cast into a protective ward. Until the start of your next turn, you gain resistance to one type of energy (acid, cold, electricity, fire, force, sonic, vitality, or void) equal to 4 + the rank of the spell.