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NPC Core

Themed Spell Lists

Source NPC Core pg. 220
For an existing NPC, use the same number of spells their stat block has. For a new NPC, divide their level in half, rounded up. This is the highest spell rank they can cast. If their level is odd, they get three spell slots of that level, plus four spell slots of each lower level. If their level is even, they get four spell slots of that level and each lower level. They also get five cantrips.

You can typically switch the spell list to a different tradition if it makes sense for the NPC.

Animalist

Source NPC Core pg. 220
Tradition primal
10th moon frenzy, primal herd; 9th metamorphosis, nature's enmity, summon animal, unfettered pack; 8th chameleon coat, cursed metamorphosis, migration, summon animal; 7th cursed metamorphosis, dinosaur form, summon animal, unfettered pack; 6th chameleon coat, cursed metamorphosis, moon frenzy, summon animal; 5th animal form or dinosaur form, chameleon coat, moon frenzy, summon animal; 4th animal form or dinosaur form, bestial curse, summon animal, unfettered movement; 3rd animal form, animal vision, familiar's face, mad monkeys; 2nd animal form, animal messenger, gecko grip, speak with animals; 1st pest form, pet cache, spider sting, summon animal; Cantrips gouging claw, guidance, know the way, puff of poison, stabilize

Conjurer

Source NPC Core pg. 220
Tradition arcane
10th gate, remake; 9th resplendent mansion, impaling spike, summon construct, summon dragon; 8th duplicate foe, impaling spike, quandary, summon dragon; 7th duplicate foe, interplanar teleport, planar palace, summon dragon; 6th collective transposition, summon dragon, teleport, wall of force; 5th creation, impaling spike, summon dragon, translocate; 4th creation, flicker, summon construct, translocate; 3rd aqueous orb, cozy cabin, summon construct, summon elemental; 2nd create food, marvelous mount, mist, summon elemental; 1st carryall, grease, summon animal, summon construct; Cantrips detect magic, light, prestidigitation, telekinetic hand, telekinetic projectile

Earthkeeper

Source NPC Core pg. 220
Tradition primal
10th nature incarnate, tree of seasons; 9th impaling spike, summon elemental (earth only), tree of seasons, wall of stone; 8th earthquake, mountain resilience, nature's pathway, protector tree; 7th impaling spike, lifewood cage, tree of seasons, wall of thorns; 6th mountain resilience, petrify, speak with stones, tangling creepers; 5th impaling spike, plant form, summon plant or fungus, wall of stone; 4th mountain resilience, pummeling rubble, shape stone, wall of thorns; 3rd earthbind, one with stone, pummeling rubble, summon plant or fungus; 2nd dismantle, entangling flora, oaken resilience, shape wood; 1st leaden steps, mud pit, noxious vapors, pummeling rubble; Cantrips guidance, know the way, read aura, scatter scree, tangle vine

Eldritch Occultist

Source NPC Core pg. 220
Tradition occult
10th fabricated truth, gate; 9th overwhelming presence, phantasmagoria, spirit song, unfathomable song; 8th quandary, spirit song, spiritual epidemic, unrelenting observation; 7th mask of terror, vampiric exsanguination, visions of danger, warp mind; 6th cursed metamorphosis, phantasmal calamity, scrying, vampiric exsanguination; 5th blister, slither, synesthesia, wall of flesh; 4th confusion, darkness, nightmare, vision of death; 3rd curse of lost time, fear, mind reading, vampiric feast; 2nd darkness, paranoia, stupefy, vomit swarm; 1st déjà vu, enfeeble, grim tendrils, phantom pain; Cantrips daze, detect magic, figment, light, void warp

Hierophant

Source NPC Core pg. 220
Tradition divine
10th avatar, revival; 9th banishment, foresight, heal, overwhelming presence; 8th divine inspiration, heal, moment of renewal, sacred form; 7th divine decree, heal, planar seal, regenerate; 6th field of life, heal, raise dead, sacred form; 5th banishment, breath of life, heal, spiritual guardian; 4th cleanse affliction, divine wrath, heal, vital beacon; 3rd cleanse affliction, heal, protection, safe passage; 2nd calm, cleanse affliction, heal, share life; 1st bless, heal, protection, sanctuary; Cantrips divine lance, guidance, forbidding ward, stabilize, vitality lash

Magus

Source NPC Core pg. 220
When giving an NPC this list, give them two spell slots for the highest two spell ranks available for their level, and none for any lower spell ranks. They should also have better combat stats and combat-themed actions than a typical spellcaster, such as the watchmage's Spellbound Strike.

Tradition arcane
10th freeze time, indestructibility; 9th blazing bolt, disintegrate, foresight, hydraulic push; 8th blazing bolt, collective transposition, disappearance, hydraulic push; 7th haste, hydraulic push, slow, true target; 6th blazing bolt, collective transposition, disintegrate, hydraulic push; 5th blazing bolt, cloak of colors, hydraulic push, translocate; 4th blazing bolt, fly, mountain resilience, translocate; 3rd blazing bolt, haste, hydraulic push, slow; 2nd blazing bolt, blur, hydraulic push, telekinetic maneuver; 1st fleet step, hydraulic push, jump, sure strike; Cantrips gouging claw, ignition, live wire, shield, telekinetic projectile

Mentalist

Source NPC Core pg. 221
Tradition arcane or occult
10th dominate, manifestation; 9th foresight, project image, subconscious suggestion, telepathic demand; 8th charm, confusion, disappearance, hallucination; 7th illusory disguise, mask of terror, project image, warp mind; 6th hallucination, illusory scene, mislead, phantasmal calamity; 5thhallucination, illusory object, illusory scene, subconscious suggestion; 4th confusion, illusory disguise, invisibility, mirage; 3rd enthrall, hypnotize, illusory disguise, item facade; 2nd disguise magic, illusory creature, invisibility, paranoia; 1st charm, dizzying colors, illusory disguise, illusory object; Cantrips daze, figment, light, message, telekinetic hand

Necromancer

Source NPC Core pg. 221
Tradition arcane, divine, or occult
10th massacre, summon undead; 9th massacre, summon undead, vampiric exsanguination, vampiric feast; 8th eclipse burst, final sacrifice, summon undead, vampiric exsanguination; 7th eclipse burst, final sacrifice, summon undead, vampiric exsanguination; 6th final sacrifice, summon undead, vampiric exsanguination, vampiric maiden; 5th final sacrifice, summon undead, vampiric feast, vampiric maiden; 4th blood vendetta, summon undead, vampiric feast, vampiric maiden; 3rd bind undead, final sacrifice, summon undead, vampiric feast; 2nd blood vendetta, darkvision, final sacrifice, summon undead; 1st enfeeble, fear, runic body, summon undead; Cantrips daze, detect magic, light, sigil, void warp

Pyromancer

Source NPC Core pg. 221
Tradition primal
10th cataclysm, falling stars (asteroids only); 9th falling stars (asteroids only), fiery body, fireball, volcanic eruption; 8th blazing bolt, fireball, fire shield, volcanic eruption; 7th blazing bolt, fiery body, fireball, volcanic eruption; 6th blazing bolt, elemental form (fire only), fireball, fire shield; 5th blazing bolt, elemental form (fire only), fireball, wall of fire; 4th blazing bolt, fireball, fire shield, wall of fire; 3rd blazing bolt, environmental endurance, fireball, floating flame; 2nd blazing bolt, breathe fire, environmental endurance, floating flame; 1st breathe fire, cleanse cuisine, grease, mending; Cantrips light, detect magic, ignition, sigil, stabilize

Stormcaller

Source NPC Core pg. 221
Tradition primal
10th cataclysm, wrathful storm;9th arctic rift, chain lightning, falling stars (airbursts or comets only), howling blizzard; 8th howling blizzard, hydraulic torrent, punishing winds, thunderstrike; 7th howling blizzard, hydraulic push, lightning storm, wall of ice; 6th chain lightning, crashing wave, hydraulic push, lightning bolt; 5th aerial form, control water, howling blizzard, hydraulic torrent, wall of ice; 4th crashing wave, ice storm, lightning bolt, water walk; 3rd aqueous orb, chilling spray, crashing wave, environmental endurance; 2nd hydraulic push, mist, thunderstrike, water breathing; 1st chilling spray, create water, gust of wind, hydraulic push; Cantrips frostbite, electric arc, gale blast, know the way, spout

Warder

Source NPC Core pg. 221
Tradition arcane
10th indestructibility, mountain resilience; 9th banishment, detonate magic, dispel magic, dispelling globe; 8th dispel magic, hidden mind, mountain resilience, safe passage; 7th dispel magic, dispelling globe, energy aegis, resist energy; 6th dispel magic, mountain resilience, repulsion, spellwrack; 5th banishment, dispel magic, safe passage, wall of stone; 4th dispelling globe, fire shield, flicker, mountain resilience; 3rd dispel magic, safe passage, veil of privacy, wall of wind; 2nd dispel magic, environmental endurance, resist energy, revealing light; 1st alarm, gentle landing, gust of wind, lock; Cantrips detect magic, light, message, prestidigitation, shield

Warrior of Faith

Source NPC Core pg. 221
Tradition divine
10th avatar, weapon of judgment ; 9th divine decree, divine immolation, overwhelming presence, weapon of judgment ; 8th divine immolation, divine inspiration, spiritual armament, sacred form ; 7th blessed boundary, divine decree, divine immolation, harm; 6th blessed boundary, divine immolation, sacred form , spiritual armament; 5th banishment, divine immolation, divine wrath, harm; 4th divine wrath, crisis of faith, harm, spiritual armament; 3rd anointed ground , crisis of faith, harm, heroism; 2nd harm, resist energy, see the unseen, spiritual armament; 1st bless, harm, mystic armor, runic weapon; Cantrips divine lance, forbidding ward, guidance, shield, vitality lash or void warp

War Mage

Source NPC Core pg. 221
Tradition arcane
10th cataclysm, earthquake; 9th energy aegis, falling stars, fireball, implosion; 8th arctic rift, earthquake, fireball, unrelenting observation; 7th, energy aegis, fireball, haste, true target; 6th chain lightning, disintegrate, scrying, wall of force; 5th control water, fireball, howling blizzard, telekinetic haul; 4th clairvoyance, ice storm, wall of fire, weapon storm; 3rd fireball, haste, lightning bolt, wall of wind; 2nd acid grip, blur, enlarge, floating flame; 1st alarm, breathe fire, force barrage, thunderstrike; Cantrips caustic blast, electric arc, frostbite, ignition, shield