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Ancient Tupilaq

This creature did not include a description.

Recall Knowledge - Construct (Arcana, Crafting): DC 38
Unspecific Lore: DC 36
Specific Lore: DC 33

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite Ancient TupilaqCreature 12

Legacy Content

Unique N Medium Construct 
Source Pathfinder #189: Dreamers of the Nameless Spires pg. 56
Variant tupilaq
Perception +24; darkvision
Skills Athletics +26
Str +7, Dex +5, Con +5, Int -5, Wis +5, Cha -5
AC 34; Fort +24, Ref +22, Will +20
HP 165; Hardness 11; Immunities death effects, disease, doomed, drained, fatigued, healing, mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious
Construct Armor Like normal objects, a tupilaq has Hardness. This Hardness reduces any damage it takes by an amount equal to the Hardness. Once a tupilaq is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks, it loses its Hardness, and its Armor Class is reduced to 28.
Speed 40 feet, swim 40 feet
Melee [one-action] jaws +26 [+22/+18] (agile), Damage 2d8+2+13 slashing plus GrabPrimal Innate Spells DC 32 (+4 dmg); 5th lightning bolt (×3)
Carver's Curse When a tupilaq is created, the curse imparted by its creator manifests in the form of a single 5th-level primal spell the tupilaq can cast three times per day. The particular spell is a reflection of the creator's wish for vengeance. By default, and for a found or summoned tupilaq, this spell is fireball.