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Glorkus



Recall Knowledge - Undead (Religion): DC 29
Unspecific Lore: DC 27
Specific Lore: DC 24

Elite | Normal | Weak
Proficiency without Level

GlorkusCreature 4

Legacy Content

Unique CE Small Ghoul Undead 
Source Pathfinder #200: Seven Dooms for Sandpoint pg. 15
Male goblin ghoul cleric of Kabriri
Perception +12; darkvision
Languages Common, Goblin, Necril
Skills Occultism +9, Religion +10, Society +7, Stealth +10, Survival +10
Str +2, Dex +4, Con +2, Int +1, Wis +4, Cha +3
Items bone religious symbol, leather armor, wand of fear
AC 21; Fort +10, Ref +10, Will +12
HP 59 (negative healing); Immunities death effects, disease, paralyzed, poison, unconscious
Speed 30 feet, burrow 5 feet
Melee [one-action] jaws +12 [+7/+2] (finesse), Damage 1d6+2 piercing plus ghoul fever and paralysisMelee [one-action] claw +12 [+8/+4] (agile, finesse), Damage 1d4+2 slashing plus paralysisDivine Spells Prepared DC 21, attack +13; 2nd dispel magic, harm (×4), sound burst, spiritual weapon; 1st command, ray of enfeeblement, sanctuary; Cantrips (2nd) chill touch, divine lance, guidance, prestidigitation, shield
Cleric Domain Spells 1 Focus Point, DC 21; 2nd touch of undeath
Consume Flesh [one-action] (manipulate) Requirements The ghoul is adjacent to the corpse of a creature that died within the last hour. Effect The ghoul devours a chunk of the corpse and regains 3d6 Hit Points. It can regain Hit Points from any given corpse only once.Ghoul Fever (disease) Saving Throw Fortitude DC 15; Stage 1 carrier with no ill effect (1 day); Stage 2 2d6 negative damage and regains half as many Hit Points from all healing (1 day); Stage 3 as stage 2 (1 day); Stage 4 2d6 negative damage and gains no benefit from healing (1 day); Stage 5 as stage 4 (1 day); Stage 6 dead, and rises as a ghoul the next midnight.Paralysis (incapacitation, occult, necromancy) Any living, non-elf creature hit by a ghoul's attack must succeed at a DC 15 Fortitude save or become paralyzed. It can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each such save.Swift Leap [one-action] (move) The ghoul jumps up to half its Speed. This movement doesn't trigger reactions.