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Minargul



Recall Knowledge - Humanoid (Society): DC 32
Unspecific Lore: DC 30
Specific Lore: DC 27

Elite | Normal | Weak
Proficiency without Level

Minargul Creature 6

Legacy Content

Unique CE Small Goblin Humanoid 
Source Pathfinder #200: Seven Dooms for Sandpoint pg. 59
Female goblin witch
Perception +11; darkvision
Languages Abyssal, Aklo, Goblin, Varisian
Skills Deception +10, Intimidation +12, Medicine +11, Occultism +12, Religion +13, Society +12, Stealth +10, Survival +11
Str +0, Dex +2, Con +1, Int +4, Wis +3, Cha +2
Items +1 sickle, clockwork songbird key
AC 22; Fort +11, Ref +10, Will +13
HP 92
Goblin Scuttle [reaction] Trigger A goblin ally ends a move action adjacent to the warrior Effect Minargul Steps.
Speed 25 feet
Melee [one-action] sickle +13 [+9/+5] (agile, finesse, magical, trip), Damage 1d4+2 slashingDivine Prepared Spells DC 24, attack +14; 3rd blindness, fear, heal; 2nd augury, harm, sound burst; 1st command, ray of enfeeblement, sanctuary; Cantrips (3rd) daze, divine lance, read aura, shield, stabilize
Hexes 2 Focus Points, DC 24; 3rd needle of vengeance; Cantrips (3rd) stoke the heart
Patron fervor; Familiar Whistlewing (bat)Whistle Up Cursed Flames [two-actions] (curse, divine, evocation, fire) Minargul whistles a high-pitched shrill note, breathing out a blast of fire and foul-smelling smoke as she does so. All creatures in a 15-foot-cone must attempt a DC 24 Reflex save.
Critical Success The creature is unaffected.
Success The creature takes 3d6 fire damage.
Failure The creature takes 6d6 fire damage and is sickened 1 by the agonizing pain of the burns.
Critical Failure The creature takes 6d6 fire damage and is cursed. The burns caused by the fire linger, and the charred flesh remains blistered. The cursed creature takes a –1 status penalty to all checks from the constant pain. Healing doesn't alter the appearance of the burns or lessen the penalty, but removing the curse does.