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PFS StandardScout

Source Player Core 2 pg. 212
You're an expert in espionage and reconnaissance, able to skulk silently through the wilderness to gather intelligence, sneak through enemy lines and report back to your comrades, or suddenly and decisively take down your foes. Your skills ease the difficulty of travel for you and your companions and keep you all alert to approaching danger. It's not just enemies that you scout out; you also survey the land. You're able to discover the easiest routes as safely as possible and remain watchful while moving with speed and subtlety. The responsibility of the party's safe passage depends on you performing your scouting duties with constant and consistent effort. You take pride in your vigilance, and your allies trust your guidance to ensure the safety of everyone traveling.

Additional Feats

Source Player Core pg. 215 2.0
Some archetypes include a list of “Additional Feats” that appear in other sources. The list includes each feat’s level, which might be different than normal when gained from the archetype. You can take the feat as an archetype feat of that level, meaning it counts toward the number of feats required by the archetype’s dedication feat. When selected this way, a feat that normally has a class’s trait (such as the fighter trait) doesn’t have that class trait.

Click here for the full rules on Additional Feats.


PFS StandardScout Dedication Feat 2

Archetype Dedication 
Source Player Core 2 pg. 212
Archetype Scout
Prerequisites trained in Stealth and Survival

You are a highly skilled scout, capable of guiding your allies, detecting imminent threats, and avoiding the attention of dangerous enemies. You can perform the Scout exploration activity at the same time as the Avoid Notice exploration activity. The bonus to initiative you grant when you Scout is +2 instead of +1.

PFS StandardScout's Charge [two-actions] Feat 4

Archetype Flourish 
Source Player Core 2 pg. 212
Archetype Scout
Prerequisites Scout Dedication

You meander around unpredictably, and then ambush your opponents without warning. Choose one enemy. Stride, Feint against that opponent, and then make a Strike against it. For your Feint, you can attempt a Stealth check instead of the Deception check that's usually required, using the terrain around you to surprise your foe.

PFS StandardTerrain Scout Feat 4

Archetype 
Source Player Core 2 pg. 212
Archetype Scout
Prerequisites Scout Dedication

You have mastered movement in many different environments. You gain the Terrain Stalker skill feat twice, choosing a different terrain each time. If you Avoid Notice while exploring and any allies use Follow the Expert to follow you as you do so, you can choose one of those allies to gain the benefit of any one Terrain Stalker feat you have.

PFS StandardFleeting Shadow [two-actions] Feat 6

Archetype Flourish 
Source Player Core 2 pg. 212
Archetype Scout
Prerequisites Scout Dedication

You're able to quickly disappear and then move about without drawing the attention of your enemies. You Hide, then Sneak twice.

PFS StandardScout's Speed Feat 6

Archetype 
Source Player Core 2 pg. 212
Archetype Scout
Prerequisites Scout Dedication

You move faster, especially when traveling, allowing you to scout out ahead and report back without slowing your allies. You gain a +10-foot status bonus to your Speed. When calculating your travel speed, this increases to a +20-foot status bonus.

PFS StandardScout's Pounce [two-actions] Feat 10

Archetype Flourish 
Source Player Core 2 pg. 212
Archetype Scout
Prerequisites Scout Dedication
Requirements You are hidden from or undetected by all of your opponents, and you aren't within 10 feet of any enemy.

You leap from the shadows to strike at your foes. Stride up to your Speed, then Strike twice. If you were hidden or unnoticed by the target of these Strikes, the target is off-guard against both attacks. Your multiple attack penalty applies normally for both attacks.

PFS StandardCamouflage Feat 12*

Ranger 
Source Player Core pg. 161 2.0
Archetypes Knight Reclaimant, Scout, Scout
Prerequisites master in Stealth
* This version of the Camouflage feat is intended for use with an Archetype and has a different level for access than the original feat.

You alter your appearance to blend in to the wilderness. In natural terrain, you can Hide and Sneak even without cover or being concealed.