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PFS StandardAngradd (The Forge-Fire)

Legacy Content

Source Highhelm pg. 116, Gods & Magic pg. 126 2.0
PFS Note Angradd is printed with different divine abilities from his initial printing in Gods & Magic. Players may use either the version from that book or this book, but cannot use both. This choice must be made at the time the character is created.

Forge-Fire, Army-Cleaver, High Marshall, The Tempered. Worshipers of Angradd call on him by many names as they join battle against enemies that threaten the stability of their communities. The most aggressive and proactive of the gods in the dwarven pantheon, Angradd calls on his followers to seek out and destroy foes of the dwarven people, not simply fortify themselves from danger or put their trust in defensive measures. Often depicted in art as a powerful, axe-wielding warrior with hair and beard of flame, Angradd is venerated by those burning with zeal to seek out and destroy evil. During the Quest for Sky, Angradd's followers often formed the vanguard for the migrating dwarven nation, striking out against the many monsters, hazards, and foes that stood between the dwarves and the surface. Philosophically, followers of Angradd consider each opponent they strike down to be fuel for their fire, contending that each challenge allows them to grow their strength and spread their god's influence like the light from a beacon in the darkness.

Category Dwarven Gods
Edicts Seek and destroy evil, study evil to learn the best way to destroy it, train others in righteous ways
Anathema Allow weaker evils to survive due to the presence of larger evils, deceive others outside of tactical gain
Areas of Concern fire, offensive war, tradition
Pantheons Dwarven Pantheon

Devotee Benefits

Divine Ability Intelligence or Wisdom
Divine Font heal
Divine Skill Athletics
Favored Weapon greataxe
Domains fate, fire, protection, zeal
Alternate Domains duty, knowledge
Cleric Spells 1st: burning hands, 2nd: blistering invective, 3rd: fireball