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PFS StandardThree-Toed Sloth

The diminutive three-toed sloth is a solitary, tree-dwelling creature. Possessing a gentle nature and unassuming countenance, it has little to defend itself with other than its surprisingly fearsome climbing claws. These sloths are sometimes used as lookouts by secretive druid enclaves, as the symbiotic algae in their fur makes them difficult to spot in tree canopies, though their slow speed leaves them vulnerable on the ground.

Recall Knowledge - Animal (Nature): DC 13
Unspecific Lore: DC 11
Specific Lore: DC 8

Elite | Normal | Weak
Proficiency without Level

Three-Toed SlothCreature -1

Legacy Content

N Tiny Animal 
Source Bestiary 3 pg. 248
Perception +5; low-light vision, scent (imprecise) 30 feet
Skills Athletics +5 (+7 to Climb), Stealth +5 (+7 to Hide and Sneak while in a tree), Survival +4
Str +2, Dex +1, Con +3, Int -4, Wis +2, Cha +0
AC 14; Fort +7, Ref +5, Will +3
HP 10
Speed 5 feet, climb 10 feet
Melee [one-action] claw +6 [+1/-4], Damage 1d6+2 slashingRend [one-action] claw

All Monsters in "Sloth"

NameLevel
Megatherium5
Three-Toed Sloth-1

Sloth

Source Bestiary 3 pg. 248
Despite their long, hooked claws being one of their most distinctive features, sloths are herbivorous creatures. Smaller sloths use their claws to climb from tree to tree, seeking fruits and young leaves among the canopy. Larger species can reach up to 20 feet tall and weigh more than 10,000 pounds.

Sidebar - Additional Lore Sloths, Moths, and Moss

Sloths tend to gain a green tinge to their fur as they age, a result of a peculiar strain of mossy algae that grows only on these arboreal creatures. This algae, in turn, feeds a unique species of moth that also makes its home exclusively in sloths' fur—along with other parasites, such as beetles and cockroaches.