Mythic Callings | Mythic Feats | Mythic Destinies


Divine Invulnerability [one-action] Feat 14

Rare Mythic 
Source War of Immortals pg. 131
Archetype Godling
Frequency once per day
Prerequisites Godling Dedication

Though you are not yet a god, you can invoke a measure of omnipotence that makes you high invulnerable. Spend a Mythic Point. You gain resistance to all damage equal to half your level for 1 minute as your aura smolders with power. During this time, if you cast a domain spell you received from this destiny, this resistance increases to equal your level until the beginning of your next turn.

Traits

Rare:

This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.

Mythic:

Options with this trait grant or utilize mythic power. Feats with the mythic trait can only be taken by mythic characters, who are typically characters with a mythic Calling.

Monsters with the mythic trait have access to a pool of Mythic Points and are particularly strong for creatures of their level. Many mythic monsters are either resistant or entirely immune to attacks from non-mythic creatures and weapons.

Spells with the mythic trait require the expenditure of a Mythic Point in order to be cast, and items with the mythic trait require the expenditure of a Mythic Point in order to use their activated abilities.

Weapons with the mythic trait overcome the resistances and immunities of mythic monsters.