There is a Legacy version
here.
Doctrines
Source Player Core pg. 112 2.0
Even among followers of the same deity, approaches vary. At 1st level, you select cloistered cleric or warpriest and gain the benefits of its first doctrine. At 3rd level and every four levels thereafter, you gain another benefit from your doctrine.
Cloistered ClericSource Player Core pg. 112 2.0You are a cleric of the cloth, focusing on divine magic and your connection to your deity’s
domains.
First Doctrine (1st): You gain the
Domain Initiate cleric feat.
Second Doctrine (3rd): Your proficiency rank for Fortitude saves increases to expert.
Third Doctrine (7th): Your proficiency ranks for the spell
attack modifier and spell DC statistics increase to expert.
Fourth Doctrine (11th): You gain expert proficiency with your deity's favored weapon, simple weapons, and unarmed attacks. When you critically succeed at an attack roll using your deity's favored weapon, you apply the weapon's
critical specialization effect; use your spell DC in place of your class DC.
Fifth Doctrine (15th): Your proficiency ranks for the spell attack modifier and spell DC statistics increase to master.
Final Doctrine (19th): Your proficiency ranks for the spell attack modifier and spell DC statistics increase to legendary.
Source Player Core pg. 112 2.0You have trained in the more militant doctrine of your church, focusing on both spells and battle.
First Doctrine (1st): You’re trained in light and medium armor, and you have expert proficiency in Fortitude saves. You gain the
Shield Block general feat, a reaction to reduce damage with a shield. If your deity’s weapon is a simple weapon or an unarmed attack, you gain the
Deadly Simplicity cleric feat. At 13th level, if you gain the divine defense class feature, you also gain expert proficiency in light and medium armor.
Second Doctrine (3rd): You’re trained in martial weapons.
Third Doctrine (7th): You gain expert proficiency with your deity's favored weapon, martial weapons, simple weapons, and
unarmed attacks. When you critically succeed at an attack roll using your deity's favored weapon, you apply the weapon's
critical specialization effect; You can use your spell DC in place of your class DC.
Fourth Doctrine (11th): Your proficiency ranks for the spell attack modifier and spell DC statistics increase to expert.
Fifth Doctrine (15th): Your proficiency rank for Fortitude saves increases to master. When you roll a success at a Fortitude save, you get a critical success instead.
Final Doctrine (19th): You gain master proficiency with your deity's favored weapon, spell attack modifier, and spell DC.