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PFS StandardWater Walker Feat 8

Oracle 
Source Player Core 2 pg. 141 1.1

When in the throes of your curse, your steps take on a supernatural buoyancy. When you are cursebound 1, you can Stride across liquids that don't support your weight, but you must end your movement on a surface that can support you or you fall into the liquid as normal. When you are cursebound 2 or worse, you gain the effects of water walk.

Water Walker Leads To...

Lighter than Air