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Deianire

Nethys Note: No description has been provided for this NPC.

Recall Knowledge - Spirit (Occultism): DC 33
Recall Knowledge - Undead (Religion): DC 33
Unspecific Lore: DC 31
Specific Lore: DC 28

Elite | Normal | Weak
Proficiency without Level

DeianireCreature 7

Unique Medium Ghost Incorporeal Spirit Undead Unholy 
Source Pathfinder #218: Titanbane pg. 17
Perception +16; darkvision
Languages Common
Skills Intimidation +15, Mercantile Lore +17, Society +15
Str -5, Dex +4, Con +0, Int +2, Wis +4, Cha +5
Site Bound Deianire can stray only a short distance from where it was killed or the place it haunts. She does not pursue characters who fight past them into the temple.
AC 25; Fort +15, Ref +18, Will +17
HP 80 (rejuvenation, void healing); Immunities bleed, death effects, paralyzed, poison, precision, unconscious; Resistances all damage 7 (except force, ghost touch, spirit, or vitality; double resistance to non-magical)
Rejuvenation (divine) When Deianire is destroyed, she re-forms after 2d4 days within the location it's bound to, fully healed. Deianire can be permanently destroyed only if someone sets right whatever prevents the spirit from resting.
Speed fly 25 feet
Melee [one-action] ghostly hand +18 [+14/+10] (agile, finesse, magical), Damage 2d8+8 voidDeafening Shriek [one-action] (auditory, divine, emotion, fear, mental) Deianire lets loose an awful screech, forcing each living creature within 30 feet to attempt a DC 25 Fortitude save. On a failure, a creature is deafened for 1 round. On a critical failure, a creature is deafened for 1 minute and off-guard for 1 round.Judgmental Gaze [two-actions] Deianire fixes her disapproval on a creature she can see within 30 feet. The target takes 4d6 void damage (DC 25 basic Will save). On a failure, the creature is also frightened 1 (or frightened 2 on a critical failure).