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Blazing Aura [reaction] Feat 17Legacy Content
Concentrate Evocation Fire Ifrit Primal Source Ancestry Guide pg. 103 3.0Frequency once per day
Trigger Your turn begins.
You explode in flame. Enemies in a 20-foot emanation take 7d6 fire damage (basic Reflex save using your class DC or spell DC, whichever is higher). Allies in the area are
quickened for 1 round and can use the additional action to Strike or Stride.
Traits
Concentrate: An action with this trait requires a degree of mental concentration and discipline.
Evocation: Effects and magic items with this trait are associated with the evocation school of magic, typically involving energy and elemental forces.
Fire: Effects with the fire trait deal fire damage or either conjure or manipulate fire. Those that manipulate fire have no effect in an area without fire. Creatures with this trait consist primarily of fire or have a connection to magical fire.
Planes with this trait are composed of flames that continually burn with no fuel source. Fire planes are extremely hostile to non-fire creatures. Unprotected wood, paper, cloth, and other flammable materials catch fire almost immediately, and creatures wearing unprotected flammable clothing catch fire, typically taking 1d6 persistent fire damage. Extraplanar creatures take moderate environmental fire damage at the end of each round (sometimes minor environmental damage in safer areas, or major or massive damage in even more fiery areas). Ice creatures are extremely uncomfortable on a fire plane, assuming they don’t outright melt in the heat.
Ifrit: Ifrits are planar scions descended from efreet.
Primal: This magic comes from the primal tradition, connecting to the natural world and instinct. Anything with this trait is magical.
A creature with this trait is primarily constituted of or has a strong connection to primal magic.