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False Priestess

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 28
Unspecific Lore: DC 26
Specific Lore: DC 23

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak False PriestessCreature 6

Legacy Content

Rare NE Medium Human Humanoid 
Source Kingmaker Companion Guide pg. 91
Female human sorcerer
Perception +15
Languages Common
Skills Deception +15, Nature +15, Religion +13, Stealth +14
Str +2, Dex +3, Con +2, Int +0, Wis +2, Cha +4
Items +1 glaive, ceremonial robes
AC 20; Fort +11, Ref +14, Will +13
HP 100
Speed 25 feet
Melee [one-action] glaive +12 [+7/+2] (deadly d8, forceful, reach), Damage 1d8-2+6 slashingPrimal Spontaneous Spells DC 23, attack +15 (-4 dmg); 4th dispel magic, heal, hydraulic torrent, suggestion (3 slots); 3rd blindness, earthbind, enthrall, lightning bolt, slow (4 slots); 2nd animal messenger, create food, glitterdust, heal, hideous laughter (4 slots); 1st alarm, charm, fear, grease, heal (4 slots); Cantrips (4th) detect magic, electric arc, ghost sound, prestidigitation, produce flame, tanglefoot
Sorcerer Bloodline Spells 2 Focus Points, DC 23, attack +15 (-4 dmg); 4th faerie dust, fey disappearance
Primal Weapon [free-action] Frequency once per turn; Requirements the false priestess' most recent action was to cast a non-cantrip spell; Effect Until the end of the false priestess's next turn, the priestess deals an extra 1d6 slashing damage with her melee Strikes.Reach Spell [one-action] (concentrate, metamagic) If the next action the false priestess uses is to Cast a Spell that has a range, increase that spell's range by 30 feet.