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Player Core / Chapter 1: Introduction / Character Creation / Step 9: Calculate Modifiers

Skills

Source Player Core pg. 26 2.0
In the second box to the right of each skill on your character sheet, there's an abbreviation to remind you of the attribute modifier for that skill. For each skill in which your character is trained, add your proficiency bonus for that skill (typically +3 for a 1st-level character) to the indicated attribute's modifier, as well as any other applicable bonuses and penalties, to determine the total modifier for that skill. For skills your character is untrained in, use the same method, but your proficiency bonus is +0.