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PFS StandardPlague Rat Feat 6

Archetype Curse Disease Primal 
Source Howl of the Wild pg. 78 2.0
Archetype Werecreature
Prerequisites Werecreature Dedication; wererat

Your bites carry a cursed infection. When you hit and deal damage to a creature with a jaws Strike while in hybrid or rat shape, the creature is cursed until the start of your next turn. Whenever they regain Hit Points during that time, they must attempt a Fortitude save against your class DC or spell DC, whichever is higher.

Success The creature regains Hit Points normally.
Failure The creature regains half the normal Hit Points.
Critical Failure The creature regains no Hit Points.

Traits

Archetype:

This feat belongs to an archetype.

Curse:

A curse is an effect that places some long-term affliction on a creature. Curses are always magical and are typically the result of a spell or trap. Effects with this trait can be removed only by effects that specifically target curses.

Disease:

An effect with this trait applies one or more diseases. A disease is typically an affliction.

Primal:

This magic comes from the primal tradition, connecting to the natural world and instinct. Anything with this trait is magical.

A creature with this trait is primarily constituted of or has a strong connection to primal magic.