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PFS StandardGiant Wasp

Giant wasps are much more dangerous but less common than their smaller kin, and—to the relief of those who encounter them—they tend to be solitary.

Recall Knowledge - Animal (Nature): DC 18
Unspecific Lore: DC 16
Specific Lore: DC 13

Elite | Normal | Weak
Proficiency without Level

Giant WaspCreature 3

Large Animal 
Source Monster Core pg. 343
Perception +8; darkvision
Skills Acrobatics +11, Athletics +9
Str +4, Dex +4, Con +4, Int -5, Wis +1, Cha +1
AC 17; Fort +9, Ref +11, Will +6
HP 45
Speed 20 feet, fly 40 feet
Melee [one-action] stinger +12 [+7/+2] (poison), Damage 1d12+4 piercing plus giant wasp venomGiant Wasp Venom (incapacitation, poison) Saving Throw DC 19 Fortitude; Maximum Duration 6 rounds; Stage 1 no effect (1 round); Stage 2 clumsy 2 (1 round); Stage 3 paralyzed (1 round)Implant Eggs [one-action] The giant wasp lays eggs in an adjacent creature that is paralyzed or unconscious, exposing it to wasp larva disease.Wasp Larva (disease) Saving Throw DC 21 Fortitude; Stage 1 carrier with no ill effect (1d6 days); Stage 2 drained 1 (1d4 days); Stage 3 5d6 damage, larva emerges (disease ends)

All Monsters in "Wasp"

NameLevel
Giant Wasp3
Wasp Swarm4

Wasp

Source Monster Core pg. 343
While the common wasp poses little threat to a hardy adventurer aside from an uncomfortable sting, a large and aggressive swarm of these territorial insects—to say nothing of their oversized kin—can lay low an entire party of heroes. The wasps represented here are of the common variety, also known as yellow jackets, but many other sorts of dangerous wasps exist, such as a Garundi variant that swarms in such great numbers that it can decimate entire villages.