Alchemist | Barbarian | Bard | Champion | Cleric | Druid | Fighter | Gunslinger | Inventor | Investigator | Kineticist | Magus | Monk | Oracle | Psychic | Ranger | Rogue | Sorcerer | Summoner | Swashbuckler | Thaumaturge | Witch | Wizard

Animal Companions | Construct Companions | Eidolons | Familiar Abilities | Specific Familiars | Undead Companions


PFS StandardBecome Thought Feat 20

Legacy Content

Psychic Transmutation 
Source Dark Archive pg. 29

You shed some of your material form, becoming a being of pure thought. This has the following effects.
  • You gain resistance 10 to physical damage but weakness 5 to mental damage and weakness 10 to any effect that deals damage by targeting the spirit, such as spirit blast.
  • You can change your appearance on a whim. This takes a single action, which has the concentrate trait, has the effects of illusory disguise, and lasts until you change your appearance again.
  • Once per year, when you die, you automatically return to life the next day as long as one living sentient creature on your plane remembers you; the memories enable you to reconstruct yourself from their thoughts. You appear in the vicinity of the creature that remembers you most strongly.

Traits

Transmutation:

Effects and magic items with this trait are associated with the transmutation school of magic, typically changing something’s form.