Ability/Skill | Item | Bonus | Level | Category | Consumable? | Note |
Intimidation | Dread Helm | Varies | 4 | Alchemical Other | No | Varies by consumable level |
Acrobatics | Ooze Skin | Varies | 5 | Alchemical Other | No | Escape and Squeeze checks, varies by consumable level |
Deception | Harrow Mat | +1 | 0 | Adventuring Gear | No | Deception to convince a creature that a harrow reading was accurate. |
Diplomacy | Harrow Mat | +1 | 0 | Adventuring Gear | No | Diplomacy to convince a creature that a harrow reading was accurate. |
Lore | Harrow Mat | +1 | 0 | Adventuring Gear | No | Relevant Lore checks (such as Fortune-Telling Lore or Harrow Lore) to convince a creature that a harrow reading was accurate. |
Lore | Marked Playing Cards | +1 | 0 | Adventuring Gear | No | Games Lore checks or other relevant checks to gamble with the cards |
Diplomacy | Varisian Emblem | +1 | 0 | Tattoos | No | Diplomacy checks you make when speaking Varisian |
Nature | Animal Call | +1 | 0 | Adventuring Gear | No | Command an Animal |
Lore | Loaded Dice | +1 | 1 | Adventuring Gear | No | Games Lore checks to gamble with the dice |
Deception | Glamorous Buckler | +1 | 2 | Specific Shields | No | Deception checks to Feint |
Stealth | Exquisite Surprise Doll | +1 | 2 | Adventuring Gear | No | Stealth checks to Conceal an Item |
Survival | Triangular Teeth | +1 | 2 | Tattoos | No | Survival checks to navigate bodies of water |
Diplomacy | Flask of Fellowship | +1 | 2 | Held Items | No | As part of a check to Make an Impression |
Crafting | Artisan's Tools (Sterling) | +1 | 3 | Adventuring Gear | No | Crafting checks to Craft items from raw materials |
Athletics | Climbing Kit (Extreme) | +1 | 3 | Adventuring Gear | No | Athletics checks to Climb |
Diplomacy | Clothing (High-Fashion Fine) | +1 | 3 | Adventuring Gear | No | Checks to Make an Impression |
Survival | Compass (Lensatic) | +1 | 3 | Adventuring Gear | No | Checks to Sense Direction or navigate |
Athletics | Crowbar (Levered) | +1 | 3 | Adventuring Gear | No | Athletics checks to Force Open anything that can be pried open |
Deception | Disguise Kit (Elite) | +1 | 3 | Adventuring Gear | No | Deception checks to Impersonate someone |
Medicine | Healer's Tools (Expanded) | +1 | 3 | Adventuring Gear | No | Medicine checks to Administer First Aid, Treat Disease, Treat Poison, or Treat Wounds |
Performance | Musical Instrument (Virtuoso Handheld) | +1 | 3 | Adventuring Gear | No | Performance checks using that instrument |
Performance | Musical Instrument (Virtuoso Heavy) | +1 | 3 | Adventuring Gear | No | Performance checks using that instrument |
Crafting | Repair Kit (Superb) | +1 | 3 | Adventuring Gear | No | Crafting checks to Repair |
Crafting | Snare Kit (Specialist) | +1 | 3 | Adventuring Gear | No | Crafting checks to Craft snares |
Thievery | Thieves' Tools (Infiltrator) | +1 | 3 | Adventuring Gear | No | Checks to Pick Locks and Disable Devices |
Crafting | Alchemist's Lab (Expanded) | +1 | 3 | Adventuring Gear | No | Crafting checks to create alchemical items |
Stealth | Concealed Sheath | +1 | 3 | Adventuring Gear | No | Stealth checks and DCs to hide or conceal the item within |
Diplomacy | Glasses of Sociability | +1 | 3 | Other Worn Items | No | — |
Thievery | Keymaking Tools | +1 | 3 | Held Items | No | Thievery checks to Pick a Lock |
Athletics | Diving Suit | +1 | 3 | Adventuring Gear | No | Swim checks made underwater |
Athletics | Portable Ram | +1 | 3 | Adventuring Gear | No | Checks to Force Open doors, gates, and other similar obstacles |
Perception | Magnifying Glass | +1 | 3 | Adventuring Gear | No | Perception checks to notice minute details of documents, fabric, and the like |
Perception | Magnifying Scope | +1 | 3 | Scopes | No | Visual Perception checks to Seek creatures through the scope |
Multiple Uses | Fishing Tackle (Professional) | +1 | 3 | Adventuring Gear | No | Checks to fish |
Multiple Uses | Detective's Kit | +1 | 3 | Adventuring Gear | No | Checks to investigate a crime scene, a clue, or similar details |
Medicine | Battle Medic's Baton | +1 | 3 | Held Items | No | — |
Intimidation | Menacing | +1 | 3 | Accessory Runes | No | Intimidation checks to Coerce others |
Intimidation | One Hundred Victories | +1 | 3 | Tattoos | No | — |
Diplomacy | Unbreakable Heart | +1 | 3 | Tattoos | No | — |
Acrobatics | Aerial Cloak | +1 | 3 | Other Worn Items | No | Acrobatics checks to Balance or Maneuver in Flight |
Athletics | Aerial Cloak | +1 | 3 | Other Worn Items | No | Athletics checks to Jump |
Deception | Smoke Veil | +1 | 3 | Other Worn Items | No | Deception checks to Impersonate |
Acrobatics | Bracelet of Dashing | +1 | 3 | Other Worn Items | No | — |
Performance | Maestro's Instrument (Lesser) | +1 | 3 | Held Items | No | Performance checks while playing music with the instrument |
Survival | Coyote Cloak | +1 | 3 | Other Worn Items | No | — |
Crafting | Crafter's Eyepiece | +1 | 3 | Other Worn Items | No | — |
Performance | Dancing Scarf | +1 | 3 | Other Worn Items | No | Performance checks to dance |
Arcana | Mage's Hat | +1 | 3 | Other Worn Items | No | — |
Occultism | Pendant of the Occult | +1 | 3 | Other Worn Items | No | — |
Performance | Persona Mask | +1 | 3 | Other Worn Items | No | Performance checks while acting, orating, performing comedy, or singing |
Deception | Ventriloquist's Ring | +1 | 3 | Other Worn Items | No | — |
Thievery | Charlatan's Gloves | +1 | 3 | Other Worn Items | No | — |
Religion | Shining Symbol | +1 | 3 | Worn Items | No | — |
Acrobatics | Whip Tail | +1 | 3 | Grafts | No | Acrobatics checks to Balance |
Athletics | Whip Tail | +1 | 3 | Grafts | No | Athletics checks to Climb |
Stealth | Concealable Thieves' Tools | +1 | 4 | Adventuring Gear | No | Stealth checks to Conceal these tools |
Thievery | Concealable Thieves' Tools | +1 | 4 | Adventuring Gear | No | Checks to Pick Locks and Disable Devices |
Crafting | Alchemist Goggles | +1 | 4 | Other Worn Items | No | Crafting checks to Craft alchemical items |
Diplomacy | Cloak of Repute | +1 | 4 | Other Worn Items | No | Diplomacy checks to Make an Impression |
Acrobatics | Five-Feather Wreath | +1 | 4 | Spellhearts | No | — |
Perception | Spyglass (Fine) | +1 | 4 | Adventuring Gear | No | Perception checks to notice details at a distance |
Performance | Bagpipes of Turmoil | +1 | 4 | Coda | No | while playing the bagpipes |
Performance | Composer Staff | +1 | 4 | Staves | No | — |
Performance | Drums of War | +1 | 4 | Coda | No | while playing the drums |
Performance | Entertainer's Lute | +1 | 4 | Coda | No | while playing the lute |
Diplomacy | Entertainer's Lute | +1 | 4 | Coda | No | while playing the lute |
Perception | Eye Slash (Greater) | +1 | 4 | Tattoos | No | Visual Perception checks |
Deception | Trickster's Mandolin | +1 | 4 | Coda | No | while playing the mandolin
|
Performance | Trickster's Mandolin | +1 | 4 | Coda | No | while playing the mandolin
|
Stealth | Wildwood Ink | +1 | 4 | Tattoos | No | Stealth check bonus increases in forests |
Athletics | Spiny Lodestone | +1 | 4 | Spellhearts | No | — |
Athletics | Lifting Belt | +1 | 4 | Other Worn Items | No | — |
Intimidation | Demon Mask | +1 | 4 | Other Worn Items | No | — |
Medicine | Healer's Gloves | +1 | 4 | Other Worn Items | No | — |
Athletics | Superior Catch Pole | +1 | 4 | Adventuring Gear | No | Athletics checks to Grapple with the pole |
Perception | Goggles of Night | +1 | 5 | Other Worn Items | No | Perception checks involving sight |
Perception | Darkvision Scope | +1 | 5 | Scopes | No | Perception checks involving sight in areas of dim light visible through the scope (as well as in areas of darkness, if the scope has been activated). |
Lore | Helmsman's Recourse | +1 | 5 | Specific Shields | No | Sailing Lore |
Athletics | Helmsman's Recourse | +1 | 5 | Specific Shields | No | Athletics checks to Swim |
Athletics | Living Leaf Weave | +1 | 5 | Alchemical Other | No | Athletics checks to Grapple, varies by consumable level |
Perception | Mirror Goggles (Lesser) | +1 | 5 | Other Worn Items | No | Visual Perception checks |
Lore | Tactician's Helm | +1 | 5 | Other Worn Items | No | Warfare Lore checks |
Diplomacy | Brazier of Harmony | +1 | 5 | Censer | No | — |
Diplomacy | Diplomat's Badge | +1 | 5 | Other Worn Items | No | — |
Stealth | Shadow | +1 | 5 | Armor Property Runes | No | — |
Acrobatics | Slick | +1 | 5 | Armor Property Runes | No | Acrobatics checks to Escape and Squeeze |
Thievery | Skeleton Key | +1 | 5 | Held Items | No | Thievery to Pick a Lock |
Acrobatics | Arboreal Boots | +1 | 5 | Other Worn Items | No | — |
Perception | Obsidian Goggles | +1 | 5 | Other Worn Items | No | Perception checks involving sight |
Thievery | Insistent Door Knocker | +1 | 6 | Held Items | No | Thievery checks to Pick a Lock |
Survival | Staff of Providence | +1 | 6 | Staves | No | Survival checks to Sense Direction or Subsist |
Religion | Staff of Providence | +1 | 6 | Staves | No | Religion checks to Recall Knowledge |
Learn a Spell | Endless Grimoire | +1 | 6 | Grimoires | No | Checks to Learn a Spell if you do so by inscribing the spell into the grimoire |
Intimidation | Druid's Crown | +1 | 6 | Other Worn Items | No | — |
Diplomacy | Druid's Crown | +1 | 6 | Other Worn Items | No | — |
Stealth | Druid's Crown | +1 | 6 | Other Worn Items | No | — |
Thievery | Phantasmal Doorknob | +1 | 6 | Spellhearts | No | Thievery checks to Pick a Lock |
Stealth | Vaultbreaker's Harness | +1 | 6 | Other Worn Items | No | — |
Society | Choker of Elocution | +1 | 6 | Other Worn Items | No | — |
Nature | Primeval Mistletoe | +1 | 6 | Other Worn Items | No | — |
Deception | Unmemorable Mantle | +1 | 7 | Other Worn Items | No | Deception checks to Impersonate an individual and to Lie while in character as that individual |
Performance | Maestro's Chair | +1 | 7 | Mobility Devices | No | Performance checks using the chair |
Intimidation | Ash Gown | +1 | 7 | Other Worn Items | No | — |
Stealth | Cloak of Illusions | +1 | 7 | Other Worn Items | No | — |
Acrobatics | Constricting Whip Tail | +1 | 7 | Grafts | No | Acrobatics checks to Balance |
Athletics | Constricting Whip Tail | +1 | 7 | Grafts | No | Athletics checks to Climb |
Acrobatics | Five-Feather Wreath (Greater) | +1 | 8 | Spellhearts | No | — |
Perception | Eye of the Unseen | +1 | 8 | Prostheses | No | Visual Perception checks |
Perception | Clarity Goggles (Lesser) | +1 | 8 | Other Worn Items | No | Visual Perception checks |
Performance | Entertainer's Lute (Greater) | +1 | 8 | Coda | No | while playing the lute |
Diplomacy | Entertainer's Lute (Greater) | +1 | 8 | Coda | No | while playing the lute |
Deception | Trickster's Mandolin (Greater) | +1 | 8 | Coda | No | while playing the mandolin |
Performance | Trickster's Mandolin (Greater) | +1 | 8 | Coda | No | while playing the mandolin |
Athletics | Spiny Lodestone (Greater) | +1 | 8 | Spellhearts | No | — |
Diplomacy | Lover's Gloves | +1 | 8 | Other Worn Items | No | — |
Religion | Cloister Robe (Lesser) | +1 | 9 | Other Worn Items | No | — |
Athletics | Helm of Underwater Action | +1 | 9 | Other Worn Items | No | Athletics checks to Swim |
Deception | Razmiri Wayfinder | +1 | 10 | Other Worn Items | No | Deception checks to Lie or Impersonate |
Survival | Staff of Providence (Greater) | +1 | 10 | Staves | No | Survival checks to Sense Direction or Subsist |
Religion | Staff of Providence (Greater) | +1 | 10 | Staves | No | Religion checks to Recall Knowledge |
Intimidation | Crown of Witchcraft | +1 | 10 | Worn Items | No | — |
Perception | Codex of Unimpeded Sight (Greater) | +1 | 12 | Grimoires | No | Perception checks to Seek |
Recall Knowledge | Codex of Unimpeded Sight (Greater) | +1 | 12 | Grimoires | No | — |
Survival | Staff of Providence (Major) | +1 | 14 | Staves | No | Survival checks to Sense Direction or Subsist |
Religion | Staff of Providence (Major) | +1 | 14 | Staves | No | Religion checks to Recall Knowledge |
Survival | Staff of Providence (True) | +1 | 20 | Staves | No | Survival checks to Sense Direction or Subsist |
Religion | Staff of Providence (True) | +1 | 20 | Staves | No | Religion checks to Recall Knowledge |
Athletics | Spiderfoot Brew | +1 | 0 | Alchemical Elixirs | Yes | Athletics checks to Climb |
Athletics | Bestial Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Arcana | Cognitive Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Crafting | Cognitive Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Lore | Cognitive Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Occultism | Cognitive Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Acrobatics | Quicksilver Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Stealth | Quicksilver Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Thievery | Quicksilver Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Medicine | Serene Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Nature | Serene Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Religion | Serene Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Survival | Serene Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Deception | Silvertongue Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Diplomacy | Silvertongue Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Intimidation | Silvertongue Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Performance | Silvertongue Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Acrobatics | Blood Sap | +1 | 1 | Drugs | Yes | — |
Athletics | Blood Sap | +1 | 1 | Drugs | Yes | — |
Athletics | Grit | +1 | 1 | Drugs | Yes | — |
Crafting | Grit | +1 | 1 | Drugs | Yes | — |
Performance | Grit | +1 | 1 | Drugs | Yes | — |
Perception | Eagle-Eye Elixir (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | Perception checks that is greater when attempting to find secret doors and traps. |
Perception | Serene Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Perception | Drakeheart Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Acrobatics | Choker-Arm Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | Acrobatics checks to Escape, Squeeze, and Tumble Through |
Athletics | Deadweight Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | Athletics checks to Shove and Trip |
Acrobatics | Theatrical Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Crafting | Theatrical Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Performance | Theatrical Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Athletics | Gecko Potion | +1 | 1 | Potions | Yes | Athletics checks to Climb |
Thievery | Gecko Potion | +1 | 1 | Potions | Yes | Palm an Object |
Survival | Bloodhound Mask (Lesser) | +1 | 2 | Alchemical Tools | Yes | Survival checks to track a creature by its scent |
Survival | Aromatic Ammunition | +1 | 2 | Alchemical Ammunition | Yes | Track the affected creature as long as it has the odor |
Crafting | Mender's Soup | +1 | 2 | Alchemical Food | Yes | Crafting checks to Repair |
Athletics | Bronze Bull Pendant | +1 | 2 | Talismans | Yes | Athletics to Shove |
Medicine | Crying Angel Pendant | +1 | 2 | Talismans | Yes | Medicine to Administer First Aid |
Athletics | Monkey Pin | +1 | 2 | Talismans | Yes | Athletics to Climb |
Stealth | Onyx Panther | +1 | 2 | Talismans | Yes | Stealth to Sneak |
Athletics | Savior Spike | +1 | 2 | Talismans | Yes | Athletics to Grab an Edge |
Identify Magic | Auric Noodles | +1 | 3 | Alchemical Food | Yes | Checks to Identify Magic |
Diplomacy | Diplomat's Charcuterie | +1 | 3 | Alchemical Food | Yes | Diplomacy checks to Make an Impression |
Survival | Tracker's Stew | +1 | 3 | Alchemical Food | Yes | Survival checks to Cover Tracks and Tracks |
Athletics | Crystal Shards (Moderate) | +1 | 4 | Alchemical Bombs | Yes | Athletics checks to Climb affected spaces |
Recall Knowledge | Cinnamon Seers | +1 | 4 | Alchemical Food | Yes | Checks to Recall Knowledge |
Stealth | Phantom Roll | +1 | 4 | Alchemical Food | Yes | Stealth checks you attempt during the Avoid Notice exploration activity |
Performance | Sprite Apple (Pink) | +1 | 4 | Alchemical Food | Yes | — |
Acrobatics | Sure-Step Potion | +1 | 4 | Potions | Yes | Acrobatics checks to Balance |
Acrobatics | Egg Cream Fizz | +1 | 5 | Alchemical Food | Yes | Acrobatics checks to Balance, Maneuver in Flight, and Squeeze |
Athletics | Egg Cream Fizz | +1 | 5 | Alchemical Food | Yes | Athletics checks to Climb, Leap, and Swim |
Nature | Sprite Apple (Chartreuse) | +1 | 5 | Alchemical Food | Yes | — |
Diplomacy | Sprite Apple (Chartreuse) | +1 | 5 | Alchemical Food | Yes | Diplomacy checks attempted against animals or plants |
Medicine | Vital Earth | +1 | 9 | Other Consumables | Yes | — |
Athletics | Lionfish Spear | +2 | 0 | Specific Magic Weapons | No | Athletics checks to Swim |
Athletics | Alacritous Horseshoes | +2 | 7 | Companion Items | No | Athletics checks to High Jump and Long Jump |
Athletics | Boots of Bounding | +2 | 7 | Other Worn Items | No | Athletics checks to High Jump and Long Jump |
Athletics | Constricting Whip Tail | +2 | 7 | Grafts | No | Athletics checks to Grapple |
Acrobatics | Slick (Greater) | +2 | 8 | Armor Property Runes | No | Acrobatics checks to Escape and Squeeze |
Performance | Horn of Blasting | +2 | 9 | Held Items | No | Performance checks to play the horn of blasting |
Religion | Phylactery of Faithfulness | +2 | 9 | Other Worn Items | No | — |
Diplomacy | Cloak of Repute (Greater) | +2 | 9 | Other Worn Items | No | Diplomacy checks to Make an Impression |
Deception | Unmemorable Mantle (Greater) | +2 | 9 | Other Worn Items | No | Deception checks to Impersonate an individual and to Lie while in character as that individual |
Intimidation | Mask of the Banshee | +2 | 9 | Other Worn Items | No | — |
Survival | Magnetite Scope | +2 | 9 | Scopes | No | Survival checks to Sense Direction when using the scope to assist you in navigating |
Athletics | Portable Ram (Reinforced) | +2 | 9 | Adventuring Gear | No | Checks to Force Open doors, gates, and other similar obstacles |
Perception | Eyes of the Eagle | +2 | 9 | Other Worn Items | No | Perception checks that involve sight |
Perception | Magnifying Scope (Greater) | +2 | 9 | Scopes | No | Visual Perception checks to Seek creatures through the scope |
Deception | Taleteller's Ring | +2 | 9 | Cursed Items | No | Deception checks to Lie and Deception DCs against Sense Motive |
Performance | Taleteller's Ring | +2 | 9 | Cursed Items | No | Performance checks for storytelling |
Perception | Eye Slash (Major) | +2 | 9 | Tattoos | No | Visual Perception checks |
Acrobatics | Thunderblast Slippers | +2 | 9 | Other Worn Items | No | — |
Crafting | Tradecraft Tattoo | +2 | 9 | Tattoos | No | — |
Perception | Jann's Prism | +2 | 9 | Held Items | No | visual Perception checks |
Stealth | Shadow (Greater) | +2 | 9 | Armor Property Runes | No | — |
Acrobatics | Arboreal Boots (Greater) | +2 | 9 | Other Worn Items | No | — |
Athletics | Armbands of Athleticism | +2 | 9 | Other Worn Items | No | — |
Survival | Coyote Cloak (Greater) | +2 | 9 | Other Worn Items | No | — |
Performance | Dancing Scarf (Greater) | +2 | 9 | Other Worn Items | No | Performance checks to dance |
Medicine | Healer's Gloves (Greater) | +2 | 9 | Other Worn Items | No | — |
Arcana | Mage's Hat (Greater) | +2 | 9 | Other Worn Items | No | — |
Diplomacy | Messenger's Ring | +2 | 9 | Other Worn Items | No | — |
Occultism | Pendant of the Occult (Greater) | +2 | 9 | Other Worn Items | No | — |
Performance | Persona Mask (Greater) | +2 | 9 | Other Worn Items | No | Performance checks while acting, orating, performing comedy, or singing |
Deception | Ventriloquist's Ring (Greater) | +2 | 9 | Other Worn Items | No | — |
Thievery | Charlatan's Gloves (Greater) | +2 | 9 | Other Worn Items | No | — |
Religion | Shining Symbol (Greater) | +2 | 9 | Worn Items | No | — |
Diplomacy | Breastplate of Command | +2 | 10 | Specific Magic Armor | No | — |
Stealth | Cloak of the Bat | +2 | 10 | Other Worn Items | No | — |
Acrobatics | Cloak of the Bat | +2 | 10 | Other Worn Items | No | Acrobatics checks to Maneuver in Flight |
Nature | Druid's Vestments | +2 | 10 | Other Worn Items | No | — |
Learn a Spell | Endless Grimoire (Greater) | +2 | 10 | Grimoires | No | Checks to Learn a Spell if you do so by inscribing the spell into the grimoire |
Intimidation | Menacing (Greater) | +2 | 10 | Accessory Runes | No | Intimidation checks to Coerce others |
Thievery | Phantasmal Doorknob (Greater) | +2 | 10 | Spellhearts | No | Thievery checks to Pick a Lock |
Perception | Sun Sight | +2 | 10 | Tattoos | No | Visual Perception checks |
Stealth | Wildwood Ink (Greater) | +2 | 10 | Tattoos | No | Stealth check bonus increases in forests |
Acrobatics | Jaathoom's Scarf | +2 | 10 | Other Worn Items | No | Performance checks to dance |
Performance | Jaathoom's Scarf | +2 | 10 | Other Worn Items | No | Acrobatics checks to Escape |
Nature | Tales in Timber | +2 | 10 | Specific Magic Armor | No | Nature checks to Recall Knowledge |
Deception | Tales in Timber | +2 | 10 | Specific Magic Armor | No | Item activation, Deception checks and DCs to appear as an inanimate wooden statue |
Athletics | Electric Eelskin | +2 | 10 | Specific Magic Armor | No | Athletics checks to Swim |
Stealth | Electric Eelskin | +2 | 10 | Specific Magic Armor | No | Stealth checks you attempt underwater |
Athletics | Tideplate | +2 | 10 | Specific Magic Armor | No | Athletics checks to Swim |
Performance | Maestro's Instrument (Moderate) | +2 | 10 | Held Items | No | Performance checks while playing music with the instrument |
Society | Choker of Elocution (Greater) | +2 | 10 | Other Worn Items | No | — |
Acrobatics | Daredevil Boots | +2 | 10 | Other Worn Items | No | — |
Intimidation | Demon Mask (Greater) | +2 | 10 | Other Worn Items | No | — |
Arcana | Accolade Robe | +2 | 10 | Other Worn Items | No | — |
Multiple Uses | Crown of Witchcraft | +2 | 10 | Worn Items | No | Patron Skill |
Crafting | Alchemist Goggles (Greater) | +2 | 11 | Other Worn Items | No | Crafting checks to Craft alchemical items |
Thievery | Ring of Maniacal Devices | +2 | 11 | Other Worn Items | No | Thievery checks to Disable a Device and to Pick a Lock |
Crafting | Ring of Maniacal Devices | +2 | 11 | Other Worn Items | No | Crafting checks to Craft and Repair snares and traps |
Thievery | Insistent Door Knocker (Greater) | +2 | 11 | Held Items | No | Thievery checks to Pick a Lock |
Perception | Goggles of Night (Greater) | +2 | 11 | Other Worn Items | No | Perception checks involving sight |
Performance | Accompaniment Cloak | +2 | 11 | Other Worn Items | No | — |
Crafting | Alchemist's Haversack | +2 | 11 | Other Worn Items | No | Crafting checks to create alchemical items |
Diplomacy | Dragon Rune Bracelet | +2 | 11 | Other Worn Items | No | Diplomacy checks while interacting with dragons of the same type |
Multiple Uses | Eidolon Cape | +2 | 11 | Other Worn Items | No | The skill that matches your eidolon's tradition |
Lore | Helmsman's Recourse (Major) | +2 | 11 | Specific Shields | No | Sailing Lore |
Athletics | Helmsman's Recourse (Major) | +2 | 11 | Specific Shields | No | Athletics checks to Swim |
Multiple Uses | Hexing Jar | +2 | 11 | Other Worn Items | No | Your Patron skill |
Religion | Ki-Channeling Beads | +2 | 11 | Other Worn Items | No | — |
Occultism | Mask of Uncanny Breath | +2 | 11 | Other Worn Items | No | — |
Arcana | Master Magus Ring | +2 | 11 | Other Worn Items | No | — |
Occultism | Mind's Light Circlet | +2 | 11 | Other Worn Items | No | — |
Perception | Mirror Goggles (Moderate) | +2 | 11 | Other Worn Items | No | Visual Perception checks |
Religion | Oracular Crown | +2 | 11 | Other Worn Items | No | — |
Nature | Warden's Signet | +2 | 11 | Other Worn Items | No | — |
Arcana | Eidolon Cape | +2 | 11 | Other Worn Items | No | summoner with arcane eidolon only |
Nature | Eidolon Cape | +2 | 11 | Other Worn Items | No | summoner with primal eidolon only |
Occultism | Eidolon Cape | +2 | 11 | Other Worn Items | No | summoner with occult eidolon only |
Religion | Eidolon Cape | +2 | 11 | Other Worn Items | No | summoner with divine eidolon only |
Intimidation | Ash Gown (Greater) | +2 | 11 | Other Worn Items | No | — |
Crafting | Carver-Cutter | +2 | 11 | Specific Magic Weapons | No | Item activation, Crafting checks for woodworking |
Religion | Devoted Vestments | +2 | 11 | Other Worn Items | No | — |
Intimidation | Gorget of the Primal Roar | +2 | 11 | Other Worn Items | No | — |
Thievery | Skeleton Key (Greater) | +2 | 11 | Held Items | No | Thievery to Pick a Lock |
Crafting | Crafter's Eyepiece (Greater) | +2 | 11 | Other Worn Items | No | — |
Perception | Obsidian Goggles (Greater) | +2 | 11 | Other Worn Items | No | Perception checks involving sight |
Acrobatics | Five-Feather Wreath (Major) | +2 | 12 | Spellhearts | No | — |
Athletics | Stampede Medallion | +2 | 12 | Eidolon Items | No | Athletics checks to Shove or Trip |
Earn Income | Hat of Many Minds | +2 | 12 | Other Worn Items | No | — |
Performance | Bagpipes of Turmoil (Major) | +2 | 12 | Coda | No | while playing the bagpipes |
Multiple Uses | Bloodline Robe | +2 | 12 | Other Worn Items | No | Bloodline skills |
Performance | Composer Staff (Major) | +2 | 12 | Staves | No | — |
Performance | Drums of War (Major) | +2 | 12 | Coda | No | while playing the drums |
Performance | Entertainer's Lute (Major) | +2 | 12 | Coda | No | while playing the lute |
Diplomacy | Entertainer's Lute (Major) | +2 | 12 | Coda | No | while playing the lute |
Perception | Spectacles of Inquiry | +2 | 12 | Other Worn Items | No | — |
Deception | Trickster's Mandolin (Major) | +2 | 12 | Coda | No | while playing the mandolin
|
Performance | Trickster's Mandolin (Major) | +2 | 12 | Coda | No | while playing the mandolin
|
Lore | Jabali's Dice | +2 | 12 | Held Items | No | Games Lore in a dice game using the item |
Athletics | Spiny Lodestone (Major) | +2 | 12 | Spellhearts | No | — |
Athletics | Sharkskin Robe | +2 | 12 | Other Worn Items | No | — |
Medicine | Marvelous Medicines | +2 | 12 | Held Items | No | — |
Stealth | Cloak of Illusions (Greater) | +2 | 12 | Other Worn Items | No | — |
Diplomacy | Celestial Armor | +2 | 13 | Specific Magic Armor | No | Diplomacy checks against all creatures except fiends |
Perception | Scope of Truth | +2 | 13 | Scopes | No | Perception checks made to Seek in areas you can see through the scope |
Perception | Clarity Goggles (Moderate) | +2 | 13 | Other Worn Items | No | Visual Perception checks |
Athletics | Helm of Underwater Action (Greater) | +2 | 13 | Other Worn Items | No | Athletics checks to Swim |
Crafting | Carver-Cutter (Greater) | +2 | 13 | Specific Magic Weapons | No | Item activation, Crafting checks for woodworking |
Nature | Tales in Timber (Greater) | +2 | 13 | Specific Magic Armor | No | Nature checks to Recall Knowledge |
Deception | Tales in Timber (Greater) | +2 | 13 | Specific Magic Armor | No | Item activation, Deception checks and DCs to appear as an inanimate wooden statue |
Perception | Eye of the Unseen (Greater) | +2 | 14 | Prostheses | No | Visual Perception checks |
Learn a Spell | Endless Grimoire (Major) | +2 | 14 | Grimoires | No | Checks to Learn a Spell if you do so by inscribing the spell into the grimoire |
Deception | Rhyton of the Radiant Ifrit | +2 | 14 | Held Items | No | Item activation, against a specific creature, lasts 1 hour |
Diplomacy | Rhyton of the Radiant Ifrit | +2 | 14 | Held Items | No | Item activation, against a specific creature, lasts 1 hour |
Intimidation | Rhyton of the Radiant Ifrit | +2 | 14 | Held Items | No | Item activation, against a specific creature, lasts 1 hour |
Nature | Primeval Mistletoe (Greater) | +2 | 14 | Other Worn Items | No | — |
Athletics | Stampede Medallion (Greater) | +2 | 15 | Eidolon Items | No | Athletics checks to Shove or Trip |
Perception | Darkvision Scope (Greater) | +2 | 15 | Scopes | No | Perception checks involving sight in areas of dim light visible through the scope (as well as in areas of darkness, if the scope has been activated). |
Religion | Cloister Robe (Greater) | +2 | 15 | Other Worn Items | No | — |
Crafting | Carver-Cutter (Major) | +2 | 15 | Specific Magic Weapons | No | Item activation, Crafting checks for woodworking |
Perception | Amulet of the Third Eye | +2 | 17 | Other Worn Items | No | — |
Thievery | Pilferer's Gloves | +2 | 17 | Other Worn Items | No | — |
Performance | Troubadour's Cap | +2 | 17 | Other Worn Items | No | — |
Diplomacy | Troubadour's Cap | +2 | 17 | Other Worn Items | No | — |
Deception | Necklace of Allure | +2 | 17 | Other Worn Items | No | — |
Diplomacy | Necklace of Allure | +2 | 17 | Other Worn Items | No | — |
Deception | Mask of Allure | +2 | 18 | Other Worn Items | No | — |
Diplomacy | Mask of Allure | +2 | 18 | Other Worn Items | No | — |
Intimidation | Mask of Allure | +2 | 18 | Other Worn Items | No | — |
Performance | Mask of Allure | +2 | 18 | Other Worn Items | No | — |
Deception | Tales in Timber (Major) | +2 | 18 | Specific Magic Armor | No | Item activation, Deception checks and DCs to appear as an inanimate wooden statue |
Intimidation | Crown of Witchcraft (Greater) | +2 | 18 | Worn Items | No | — |
Multiple Uses | Crown of Witchcraft (Greater) | +2 | 18 | Worn Items | No | Patron Skill |
Deception | Fake Blood Pack | +2 | 0 | Adventuring Gear | Yes | When faking an injury, the blood pack grants a +2 item bonus to relevant Deception checks, such as to Lie about being injured |
Stealth | Aroma Concealer | +2 | 1 | Alchemical Tools | Yes | Stealth checks to Hide or Sneak against creatures using primarily smell |
Athletics | Bestial Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Arcana | Cognitive Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Crafting | Cognitive Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Lore | Cognitive Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Occultism | Cognitive Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Acrobatics | Quicksilver Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Stealth | Quicksilver Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Thievery | Quicksilver Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Medicine | Serene Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Nature | Serene Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Religion | Serene Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Survival | Serene Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Deception | Silvertongue Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Diplomacy | Silvertongue Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Intimidation | Silvertongue Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Performance | Silvertongue Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Perception | Serene Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Perception | Drakeheart Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Acrobatics | Choker-Arm Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | Acrobatics checks to Escape, Squeeze, and Tumble Through |
Athletics | Deadweight Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | Athletics checks to Shove and Trip |
Multiple Uses | Spiderfoot Brew (Lesser) | +2 | 3 | Alchemical Elixirs | Yes | Athletics checks to Climb |
Acrobatics | Theatrical Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Crafting | Theatrical Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Performance | Theatrical Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Perception | Zerk | +2 | 4 | Drugs | Yes | Perception rolls for initiative |
Acrobatics | Salve of Slipperiness | +2 | 5 | Oils | Yes | Acrobatics checks to Escape or to Squeeze |
Diplomacy | Elven Absinthe | +2 | 5 | Drugs | Yes | — |
Performance | Elven Absinthe | +2 | 5 | Drugs | Yes | — |
Perception | Eagle-Eye Elixir (Moderate) | +2 | 5 | Alchemical Elixirs | Yes | Perception checks that is greater when attempting to find secret doors and traps. |
Survival | Bloodhound Mask (Moderate) | +2 | 6 | Alchemical Tools | Yes | Survival checks to track a creature by its scent |
Recall Knowledge | Insight Coffee (Lesser) | +2 | 6 | Alchemical Food | Yes | Recall Knowledge with a skill determined by the blend chosen when the item is crafted (Religion, Nature, Arcana, Society, Occultism, Medicine) |
Athletics | Dragonfly Fulu | +2 | 7 | Fulu | Yes | Athletics checks to High Jump or Long Jump |
Athletics | Ensnaring Disk | +2 | 7 | Talismans | Yes | Disarm |
Medicine | Skinstitch Salve | +2 | 7 | Alchemical Tools | Yes | Medicine checks to Administer First Aid, Treat Wounds, or use Battle Medicine |
Stealth | Shrinking Potion (Greater) | +2 | 8 | Potions | Yes | — |
Athletics | Delve Scale | +2 | 10 | Alchemical Food | Yes | Athletics checks to High Jump or Long Jump |
Athletics | Crystal Shards (Greater) | +2 | 12 | Alchemical Bombs | Yes | Athletics checks to Climb affected spaces |
Multiple Uses | Hydra Mutagen | +3 | 13 | Alchemical Elixirs | No | all Intelligence- and Wisdom-based skill checks |
Athletics | Alacritous Horseshoes (Greater) | +3 | 14 | Companion Items | No | Athletics checks to High Jump and Long Jump |
Athletics | Boots of Bounding (Greater) | +3 | 14 | Other Worn Items | No | Athletics checks to High Jump and Long Jump |
Acrobatics | Slick (Major) | +3 | 16 | Armor Property Runes | No | Acrobatics checks to Escape and Squeeze |
Crafting | Alchemist Goggles (Major) | +3 | 17 | Other Worn Items | No | Crafting checks to Craft alchemical items |
Stealth | Cloak of the Bat (Greater) | +3 | 17 | Other Worn Items | No | — |
Acrobatics | Cloak of the Bat (Greater) | +3 | 17 | Other Worn Items | No | Acrobatics checks to Maneuver in Flight |
Religion | Phylactery of Faithfulness (Greater) | +3 | 17 | Other Worn Items | No | — |
Diplomacy | Cloak of Repute (Major) | +3 | 17 | Other Worn Items | No | Diplomacy checks to Make an Impression |
Thievery | Insistent Door Knocker (Major) | +3 | 17 | Held Items | No | Thievery checks to Pick a Lock |
Deception | Unmemorable Mantle (Major) | +3 | 17 | Other Worn Items | No | Deception checks to Impersonate an individual and to Lie while in character as that individual |
Survival | Magnetite Scope (Greater) | +3 | 17 | Scopes | No | Survival checks to Sense Direction when using the scope to assist you in navigating |
Perception | Magnifying Scope (Major) | +3 | 17 | Scopes | No | Visual Perception checks to Seek creatures through the scope |
Recall Knowledge | Diadem of Intellect | +3 | 17 | Other Worn Items | No | — |
Crafting | Artificer Spectacles | +3 | 17 | Other Worn Items | No | — |
Recall Knowledge | Artificer Spectacles | +3 | 17 | Other Worn Items | No | — |
Athletics | Avalanche Boots | +3 | 17 | Other Worn Items | No | — |
Perception | Eye Slash (True) | +3 | 17 | Tattoos | No | Visual Perception checks |
Crafting | Tradecraft Tattoo (Greater) | +3 | 17 | Tattoos | No | — |
Stealth | Wildwood Ink (Major) | +3 | 17 | Tattoos | No | Stealth check bonus increases in forests |
Acrobatics | Cloak of Swiftness | +3 | 17 | Other Worn Items | No | — |
Athletics | Bracers of Strength | +3 | 17 | Other Worn Items | No | Athletics checks to lift a heavy object, Escape, and Force Open |
Intimidation | Dread Blindfold | +3 | 17 | Other Worn Items | No | — |
Stealth | Shadow (Major) | +3 | 17 | Armor Property Runes | No | — |
Athletics | Armbands of Athleticism (Greater) | +3 | 17 | Other Worn Items | No | — |
Acrobatics | Daredevil Boots (Greater) | +3 | 17 | Other Worn Items | No | — |
Diplomacy | Messenger's Ring (Greater) | +3 | 17 | Other Worn Items | No | — |
Arcana | Accolade Robe (Greater) | +3 | 17 | Other Worn Items | No | — |
Religion | Shining Symbol (Major) | +3 | 17 | Worn Items | No | — |
Diplomacy | Breastplate of Command (Greater) | +3 | 18 | Specific Magic Armor | No | — |
Thievery | Ring of Maniacal Devices (Greater) | +3 | 18 | Other Worn Items | No | Thievery checks to Disable a Device and to Pick a Lock |
Crafting | Ring of Maniacal Devices (Greater) | +3 | 18 | Other Worn Items | No | Crafting checks to Craft and Repair snares and traps |
Occultism | Archivist's Gaze | +3 | 18 | Other Worn Items | No | — |
Acrobatics | Mercurial Mantle | +3 | 18 | Other Worn Items | No | — |
Stealth | Mercurial Mantle | +3 | 18 | Other Worn Items | No | — |
Religion | Sage's Lash | +3 | 18 | Other Worn Items | No | — |
Athletics | Stampede Medallion (Major) | +3 | 18 | Eidolon Items | No | Athletics checks to Shove or Trip |
Athletics | Titan's Grasp | +3 | 18 | Other Worn Items | No | — |
Perception | Goggles of Night (Major) | +3 | 18 | Other Worn Items | No | Perception checks involving sight |
Learn a Spell | Endless Grimoire (True) | +3 | 18 | Grimoires | No | Checks to Learn a Spell if you do so by inscribing the spell into the grimoire |
Perception | Mirror Goggles (Greater) | +3 | 18 | Other Worn Items | No | Visual Perception checks |
Athletics | Sandals of the Stag | +3 | 18 | Other Worn Items | No | Athletics checks to High Jump or Long Jump |
Crafting | Carver-Cutter (True) | +3 | 18 | Specific Magic Weapons | No | Item activation, Crafting checks for woodworking |
Nature | Tales in Timber (Major) | +3 | 18 | Specific Magic Armor | No | Nature checks to Recall Knowledge |
Arcana | Possibility Tome | +3 | 18 | Held Items | No | checks to Recall Knowledge |
Crafting | Possibility Tome | +3 | 18 | Held Items | No | checks to Recall Knowledge |
Lore | Possibility Tome | +3 | 18 | Held Items | No | checks to Recall Knowledge; a single subcategory of Lore every activation |
Medicine | Possibility Tome | +3 | 18 | Held Items | No | checks to Recall Knowledge |
Nature | Possibility Tome | +3 | 18 | Held Items | No | checks to Recall Knowledge |
Occultism | Possibility Tome | +3 | 18 | Held Items | No | checks to Recall Knowledge |
Religion | Possibility Tome | +3 | 18 | Held Items | No | checks to Recall Knowledge |
Society | Possibility Tome | +3 | 18 | Held Items | No | checks to Recall Knowledge |
Crafting | Inexplicable Apparatus | +3 | 18 | Other Worn Items | No | Crafting checks to Craft, Earn Income, and Repair |
Performance | Maestro's Instrument (Greater) | +3 | 18 | Held Items | No | Performance checks while playing music with the instrument |
Medicine | Marvelous Medicines (Greater) | +3 | 18 | Held Items | No | — |
Perception | Obsidian Goggles (Major) | +3 | 18 | Other Worn Items | No | Perception checks involving sight |
Intimidation | Mask of the Banshee (Greater) | +3 | 19 | Other Worn Items | No | — |
Perception | Third Eye | +3 | 19 | Other Worn Items | No | — |
Perception | Clarity Goggles (Greater) | +3 | 19 | Other Worn Items | No | Visual Perception checks |
Stealth | Shadowmist Cape | +3 | 19 | Other Worn Items | No | — |
Recall Knowledge | Whispering Staff | +3 | 20 | Staves | No | — |
Identify Magic | Whispering Staff | +3 | 20 | Staves | No | — |
Decipher Writing | Whispering Staff | +3 | 20 | Staves | No | — |
Survival | Bloodhound Mask (Moderate) | +3 | 6 | Alchemical Tools | Yes | Survival checks to track a creature by its scent |
Multiple Uses | Spiderfoot Brew (Moderate) | +3 | 9 | Alchemical Elixirs | Yes | Athletics checks to Climb |
Perception | Eagle-Eye Elixir (Greater) | +3 | 10 | Alchemical Elixirs | Yes | Perception checks that is greater when attempting to find secret doors and traps. |
Athletics | Bestial Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Arcana | Cognitive Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Crafting | Cognitive Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Lore | Cognitive Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Occultism | Cognitive Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Acrobatics | Quicksilver Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Stealth | Quicksilver Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Thievery | Quicksilver Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Medicine | Serene Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Nature | Serene Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Religion | Serene Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Survival | Serene Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Deception | Silvertongue Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Diplomacy | Silvertongue Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Intimidation | Silvertongue Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Performance | Silvertongue Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Perception | Serene Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Perception | Drakeheart Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Acrobatics | Choker-Arm Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | Acrobatics checks to Escape, Squeeze, and Tumble Through |
Athletics | Deadweight Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | Athletics checks to Shove and Trip |
Acrobatics | Theatrical Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Crafting | Theatrical Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Performance | Theatrical Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Recall Knowledge | Insight Coffee (Moderate) | +3 | 12 | Alchemical Food | Yes | Recall Knowledge with a skill determined by the blend chosen when the item is crafted (Religion, Nature, Arcana, Society, Occultism, Medicine) |
Perception | Eagle-Eye Elixir (Major) | +3 | 16 | Alchemical Elixirs | Yes | Perception checks that is greater when attempting to find secret doors and traps. |
Athletics | Crystal Shards (Major) | +3 | 18 | Alchemical Bombs | Yes | Athletics checks to Climb affected spaces |
Athletics | Dragon Handwraps | +4 | 20 | Other Worn Items | No | Athletics checks to Grapple or Shove |
Multiple Uses | Laurel of the Empath | +4 | 20 | Other Worn Items | No | — |
Athletics | Bestial Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Arcana | Cognitive Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Crafting | Cognitive Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Lore | Cognitive Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Occultism | Cognitive Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Acrobatics | Quicksilver Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Stealth | Quicksilver Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Thievery | Quicksilver Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Medicine | Serene Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Nature | Serene Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Religion | Serene Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Survival | Serene Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Deception | Silvertongue Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Diplomacy | Silvertongue Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Intimidation | Silvertongue Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Performance | Silvertongue Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Perception | Serene Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Perception | Drakeheart Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Acrobatics | Choker-Arm Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | Acrobatics checks to Escape, Squeeze, and Tumble Through |
Athletics | Deadweight Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | Athletics checks to Shove and Trip |
Multiple Uses | Spiderfoot Brew (Greater) | +4 | 17 | Alchemical Elixirs | Yes | Athletics checks to Climb |
Acrobatics | Theatrical Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Crafting | Theatrical Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Performance | Theatrical Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Recall Knowledge | Insight Coffee (Greater) | +4 | 19 | Alchemical Food | Yes | Recall Knowledge with a skill determined by the blend chosen when the item is crafted (Religion, Nature, Arcana, Society, Occultism, Medicine) |
Ability/Skill | Item | Bonus | Level | Category | Consumable? | Note |
Diplomacy | Spider Lily Tattoo | Varies | 3 | Tattoos | No | Diplomacy checks to Make an Impression on those who understand the actual meaning of the spider lily tattoo |
Multiple Uses | Fiddle of the Maestro | Varies | 16 | Coda | No | Dexterity-based skill checks while playing the fiddle, varies by proficiency in Performance |
Multiple Uses | Astrolabe | +1 | 0 | Adventuring Gear | No | Checks to identify celestial bodies |
Multiple Uses | Rubbing Set | +1 | 0 | Adventuring Gear | No | Checks to document or reproduce artwork or writing that has been carved, etched, or otherwise physically added to a surface |
Multiple Uses | Astrolabe | +1 | 0 | Adventuring Gear | No | Checks to identify celestial bodies |
Perception | High-Contrast Goggles | +1 | 0 | Adventuring Gear | No | — |
Deception | Eyecatcher | +1 | 1 | Adjustments | No | Deception checks to Feint while using a weapon with an eyecatcher attached |
Stealth | Subtle Armor | +1 | 1 | Adjustments | No | Stealth checks to Conceal an Object to hide the nature of the armor |
Stealth | Privacy Ward Fulu (Hallway) | +1 | 1 | Fulu | No | Stealth checks against creatures outside the affected room |
Diplomacy | Experimental Clothing | +1 | 2 | Adventuring Gear | No | At the GM's discretion, wearing experimental clothing may impart a +1 item bonus or –1 item penalty on checks to Make An Impression, depending on the target's fashion sense. |
Deception | Quick Wig | +1 | 2 | Other Worn Items | No | Deception check to Impersonate to go unrecognized by changing your hair |
Diplomacy | Parade Armor | +1 | 2 | Adjustments | No | Diplomacy checks against creatures of the same affiliation as your parade armor |
Intimidation | Parade Armor | +1 | 2 | Adjustments | No | Intimidation checks against creatures of the same affiliation as your parade armor, though the bonus doesn't apply when interacting with creatures of higher rank than you |
Lore | Ancestral Geometry | +1 | 2 | Tattoos | No | — |
Nature | Ursine Avenger Hood | +1 | 2 | Artifacts | No | Nature checks to Command an Animal |
Multiple Uses | Stone of Encouragement | +1 | 2 | Held Items | No | bonus to the first skill check you attempt within 1 minute |
Survival | Survey Map | +1 | 3 | Adventuring Gear | No | Survival checks, provided the checks are related to the location detailed on the map |
Survival | Survey Map (Atlas) | +1 | 3 | Adventuring Gear | No | Survival checks, provided the checks are related to the location detailed on the map |
Survival | Vestige Lenses | +1 | 3 | Alchemical Other | No | Survival checks to Track a creature marked with the incense |
Deception | Secret-Keeper's Mask (Blackfingers) | +1 | 3 | Other Worn Items | No | Deception checks to Lie |
Deception | Secret-Keeper's Mask (Reaper of Reputation) | +1 | 3 | Other Worn Items | No | Deception checks to Lie |
Stealth | Camouflage Suit | +1 | 3 | Adventuring Gear | No | Stealth checks while you attempt to Hide or Sneak in the specific environment it has been prepared for |
Stealth | Concealed Holster | +1 | 3 | Adventuring Gear | No | Stealth checks and DCs to hide or conceal a firearm or hand crossbow in this holster |
Diplomacy | Presentable | +1 | 3 | Accessory Runes | No | Make an Impression on those who would be impressed by a particular presentable outfit while wearing this garment |
Perception | Vestige Lenses | +1 | 3 | Alchemical Other | No | Perception checks to Seek any alchemical vapors |
Perception | Skinsaw Mask | +1 | 3 | Other Worn Items | No | Perception checks to Seek frightened creatures |
Recall Knowledge | Scholarly Journal | +1 | 3 | Adventuring Gear | No | Recall Knowledge about the subject |
Recall Knowledge | Survey Map | +1 | 3 | Adventuring Gear | No | Skill checks to Recall Knowledge, provided the checks are related to the location detailed on the map |
Recall Knowledge | Survey Map (Atlas) | +1 | 3 | Adventuring Gear | No | Skill checks to Recall Knowledge, provided the checks are related to the location detailed on the map |
Diplomacy | Knight's Tabard | +1 | 3 | Adventuring Gear | No | Diplomacy checks to <%ACTIONS%50%%>Make an Impression<%END> on creatures who have a positive association with the entity represented on the tabard. |
Performance | Portable Altar | +1 | 3 | Adventuring Gear | No | Performance checks to conduct religious rites |
Religion | Portable Altar | +1 | 3 | Adventuring Gear | No | Religion checks to conduct religious rites |
Recall Knowledge | Hoax-Hunter's Kit | +1 | 3 | Adventuring Gear | No | Recall Knowledge about a creature you are studying |
Survival | Hoax-Hunter's Kit | +1 | 3 | Adventuring Gear | No | Track a creature you are studying |
Perception | Stalk Goggles (Greater) | +1 | 3 | Other Worn Items | No | Perception checks involving sight |
Performance | Confabulator | +1 | 3 | Assistive Items | No | — |
Deception | Fortune's Favor | +1 | 3 | Relic Seeds | No | Deception checks to Feint |
Lore | Fortune's Favor | +1 | 3 | Relic Seeds | No | Games Lore checks made to gamble or determine the outcome of a game of chance |
Perception | Skinsaw Mask | +1 | 3 | Other Worn Items | No | Seek frightened creatures |
Perception | Sleuth's Pipe | +1 | 3 | Relic Seeds | No | Perception checks to Sense Motive |
Multiple Uses | Sleuth's Pipe | +1 | 3 | Relic Seeds | No | If you're an Investigator, any checks made to Pursue a Lead |
Acrobatics | Sluggish Bracelet | +1 | 3 | Cursed Items | No | — |
Recall Knowledge | Watch of Lost Ages | +1 | 3 | Relic Seeds | No | Recall Knowledge about historical subjects |
Nature | Broken Tusk Pendant | +1 | 3 | Other Worn Items | No | +1 item bonus to Nature checks; this bonus increases to +2 when you Command an Animal of the specific kind depicted by the pendant. |
Intimidation | Spider Lily Tattoo | +1 | 3 | Tattoos | No | — |
Diplomacy | Hongrui's Gratitude | +1 | 3 | Other Worn Items | No | Item activation |
Survival | Hongrui's Gratitude | +1 | 3 | Other Worn Items | No | Item activation |
Intimidation | Spider Lily Tattoo | +1 | 3 | Tattoos | No | Intimidation checks against all creatures that can see the tattoo |
Diplomacy | Covenant Tea | +1 | 3 | Tea | No | — |
Perception | Covenant Tea | +1 | 3 | Tea | No | To Perception DC |
Survival | Hunter's Arrowhead | +1 | 4 | Other Worn Items | No | Survival checks against any creature you've currently designated as your prey for Hunt Prey |
Stealth | Pickpocket's Tailoring | +1 | 4 | Adventuring Gear | No | Stealth checks to Conceal an Object of light Bulk or less in the pockets |
Society | Vengeful Arm | +1 | 4 | Tattoos | No | — |
Survival | Hunter's Arrowhead | +1 | 4 | Other Worn Items | No | — |
Performance | Pipes of Compulsion | +1 | 4 | Coda | No | while playing the pipes |
Diplomacy | Pipes of Compulsion | +1 | 4 | Coda | No | while playing the pipes |
Perception | Seer's Flute | +1 | 4 | Coda | No | while playing the flute |
Performance | Seer's Flute | +1 | 4 | Coda | No | while playing the flute |
Athletics | Diver's Gloves (Lesser) | +1 | 4 | Other Worn Items | No | Athletics checks to Swim |
Intimidation | Cape of Justice | +1 | 4 | Other Worn Items | No | Demoralize a specific creature |
Religion | Symbol of Conflict | +1 | 4 | Worn Items | No | — |
Acrobatics | Energizing Tea | +1 | 4 | Tea | No | — |
Athletics | Energizing Tea | +1 | 4 | Tea | No | — |
Stealth | Camouflaging Chromatophores (Lesser) | +1 | 4 | Grafts | No | Stealth checks to Sneak and Hide |
Diplomacy | Bort's Blessing | +1 | 5 | Other Worn Items | No | Diplomacy checks to Make an Impression |
Religion | Sun Wheel | +1 | 5 | Other Worn Items | No | — |
Deception | Secret-Keeper's Mask (Gray Master) | +1 | 5 | Other Worn Items | No | Deception checks to Lie |
Performance | Spirit-Singer | +1 | 5 | Adventuring Gear | No | Performance checks when played in the presence of a significant spiritual disturbance, such as a haunt or incorporeal undead |
Decipher Writing | Spectacles of Understanding | +1 | 5 | Other Worn Items | No | — |
Decipher Writing | Conundrum Spectacles | +1 | 5 | Other Worn Items | No | — |
Crafting | Knight's Maintenance Kit | +1 | 5 | Adventuring Gear | No | Crafting checks to <%ACTIONS%42%%>Repair<%END> weapons, shields, and armor |
Athletics | Grasp of Droskar | +1 | 5 | Specific Magic Weapons | No | Activate action, once per hour and lasts 1 minute |
Multiple Uses | Heartripper Blade | +1 | 5 | Specific Magic Weapons | No | Checks made to resolve the effects of a ritual with the divination trait |
Stealth | Ring of the Tiger | +1 | 5 | Other Worn Items | No | Stealth checks made in outdoor wilderness areas |
Perception | Ring of the Tiger | +1 | 5 | Other Worn Items | No | Perception checks made in outdoor wilderness areas |
Occultism | Silent Heart | +1 | 5 | Tattoos | No | — |
Acrobatics | Boots of Free Running (Lesser) | +1 | 5 | Other Worn Items | No | Acrobatics checks to Balance |
Athletics | Boots of Free Running (Lesser) | +1 | 5 | Other Worn Items | No | Athletics checks to High Jump and Long Jump |
Stealth | Privacy Ward Fulu (Room) | +1 | 5 | Fulu | No | Stealth checks against creatures outside the affected room |
Deception | Secret-Keeper's Mask (Father Skinsaw) | +1 | 6 | Other Worn Items | No | Deception checks to Lie |
Diplomacy | Crown of the Companion | +1 | 6 | Other Worn Items | No | — |
Performance | Spirit-Singer (Handheld) | +1 | 6 | Adventuring Gear | No | Performance checks when played in the presence of a significant spiritual disturbance, such as a haunt or incorporeal undead |
Perception | Stag's Helm | +1 | 6 | Other Worn Items | No | — |
Diplomacy | Crown of the Companion | +1 | 6 | Other Worn Items | No | — |
Society | Majordomo Torc | +1 | 6 | Intelligent Items | No | — |
Diplomacy | Trollhound Vest | +1 | 6 | Specific Magic Armor | No | Diplomacy checks to Make an Impression in communities plagued by trolls |
Athletics | Grub Gloves (Lesser) | +1 | 6 | Other Worn Items | No | — |
Stealth | Clandestine Cloak | +1 | 6 | Other Worn Items | No | — |
Deception | Clandestine Cloak | +1 | 6 | Other Worn Items | No | Deception checks to Impersonate a forgettable background character, such as a servant |
Arcana | Ring of Wizardry (Type I) | +1 | 7 | Other Worn Items | No | — |
Deception | Venomed Tongue | +1 | 7 | Tattoos | No | — |
Perception | Ghost Scarf | +1 | 7 | Held Items | No | All Perception checks and Perception DCs to resolve discovering a haunt or rolling initiative when a haunt triggers. |
Diplomacy | Hairpin of Blooming Flowers | +1 | 7 | Held Items | No | — |
Stealth | Root Boots | +1 | 7 | Worn Items | No | Stealth checks in a forest or wooded area. |
Perception | Spiritsight Tea | +1 | 7 | Tea | No | Perception checks to Seek incorporeal creatures. |
Stealth | Amulet of the Hellcat | +1 | 7 | Other Worn Items | No | Stealth checks made while in bright light |
Deception | Sinister Knight | +1 | 8 | Armor Property Runes | No | — |
Religion | Moonstone Diadem | +1 | 8 | Other Worn Items | No | — |
Lore | Brooch of Inspiration | +1 | 8 | Other Worn Items | No | Checks to Recall Knowledge with Lore skills |
Perception | Umbral Wings | +1 | 8 | Other Worn Items | No | Checks to Seek |
Performance | Pipes of Compulsion (Greater) | +1 | 8 | Coda | No | while playing the pipes |
Diplomacy | Pipes of Compulsion (Greater) | +1 | 8 | Coda | No | while playing the pipes |
Perception | Seer's Flute (Greater) | +1 | 8 | Coda | No | while playing the flute |
Performance | Seer's Flute (Greater) | +1 | 8 | Coda | No | while playing the flute |
Perception | Diviner's Nose Chain | +1 | 9 | Other Worn Items | No | Seek or Sense Motive |
Athletics | Injigo's Loving Embrace | +1 | 9 | Held Items | No | Athletics checks made to <%ACTIONS%2376%%>Grapple<%END> with the net |
Athletics | Kinbur's Sandals of Bounding | +1 | 9 | Other Worn Items | No | Athletics checks made to <%ACTIONS%2377%%>High Jump<%END> and <%ACTIONS%2378%%>Long Jump<%END>. |
Perception | Drazmorg's Staff of All-Sight | +1 | 10 | Staves | No | Visual Perception checks |
Lore | Open Mind | +1 | 10 | Tattoos | No | — |
Intimidation | Hippotamus Klar | +1 | 10 | Specific Shields | No | — |
Stealth | Gloaming Arc | +1 | 11 | Specific Magic Weapons | No | +1 bonus, +2 if upgraded to +3 weapon potency rune |
Recall Knowledge | Exploration Lens (Investigating) | +1 | 12 | Held Items | No | Checks to Recall Knowledge while Investigating |
Intimidation | The Rakshasa | +1 | 20 | The Deck of Destiny | No | checks to Coerce (can be up to +2 at 15th level and up to +3 at 18th level) |
Stealth | Shadewither Key | +1 | 22 | Other Worn Items | No | — |
Perception | Skeptic's Elixir (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | Perception checks and Perception DCs to notice falsehoods, whether they're spoken lies or written deceit |
Athletics | Journeybread | +1 | 1 | Alchemical Food | Yes | Athletics checks to Climb, Force open, and Swim |
Athletics | Spiderfoot Brew (Lesser) | +1 | 3 | Alchemical Elixirs | Yes | Athletics checks made to climb |
Acrobatics | Elysian Dew | +1 | 12 | Potions | Yes | — |
Athletics | Elysian Dew | +1 | 12 | Potions | Yes | — |
Stealth | Lastwall Soup | +2 | 1 | Alchemical Elixirs | No | Stealth checks and DCs against undead |
Diplomacy | Writ of Authenticity | +2 | 2 | Adventuring Gear | No | Make a Request for the associated business |
Nature | Bullhook
| +2 | 3 | Held Items | No | Nature checks to Command an Animal |
Deception | Impossible Cake | +2 | 3 | Alchemical Tools | No | Deception checks to Impersonate, as well as to Lie to convince others that you possess knowledge about the type of item that the cake resembles. |
Thievery | Wrenchgear | +2 | 3 | Adventuring Gear | No | Disable a Device checks made against clockwork creatures |
Thievery | Oozepick | +2 | 4 | Alchemical Tools | No | Thievery checks to Pick Lock or Disable a Device against the mechanism into which they were first poured. |
Deception | Merchant's Guile | +2 | 5 | Other Worn Items | No | Deception checks, but only if the associated checks involve haggling or bargaining over a purchase or trade |
Diplomacy | Merchant's Guile | +2 | 5 | Other Worn Items | No | Diplomacy checks, but only if the associated checks involve haggling or bargaining over a purchase or trade |
Perception | Grim Ring | +2 | 5 | Other Worn Items | No | Secret Perception checks against undead in the area that are hiding or disguised |
Perception | Spiritsight Ring | +2 | 6 | Other Worn Items | No | Seek to find hidden or undetected incorporeal creatures within 30 feet of you |
Nature | Swiftmount Saddle | +2 | 7 | Companion Items | No | Nature checks made to <%ACTIONS%58%%>Command an Animal<%END> for anyone who is riding the creature wearing it. |
Perception | Stalk Goggles (Major) | +2 | 8 | Other Worn Items | No | Perception checks involving sight |
Multiple Uses | Stone of Encouragement (Greater) | +2 | 8 | Held Items | No | bonus to the first skill check you attempt within 1 minute |
Deception | Mantle of the Tikbalang | +2 | 8 | Other Worn Items | No | — |
Crafting | Bountiful Cauldron | +2 | 9 | Other | No | Crafting checks to Craft alchemical items, potions, or oils |
Nature | Spangled Rider's Suit | +2 | 9 | Specific Magic Armor | No | Command an Animal you are riding |
Diplomacy | Stole of Civility | +2 | 9 | Other Worn Items | No | Diplomacy checks to Make and Impression with humans or Make a Request of humans |
Intimidation | Stole of Civility | +2 | 9 | Other Worn Items | No | Intimidation checks against humans |
Lore | Starless Scope | +2 | 9 | Held Items | No | Astronomy Lore |
Occultism | Starless Scope | +2 | 9 | Held Items | No | Occultism checks made to Identify Magic |
Lore | Thousand-Blade Thesis | +2 | 9 | Held Items | No | Warfare Lore checks |
Stealth | Camouflage Suit (Superb) | +2 | 9 | Adventuring Gear | No | Stealth checks while you attempt to Hide or Sneak in the specific environment it has been prepared for |
Perception | Starless Scope | +2 | 9 | Held Items | No | Perception checks made to observe the skies |
Multiple Uses | Fulu Compendium | +2 | 9 | Held Items | No | Any skill checks to determine a fulu's function or authenticity |
Society | Self-Emptying Pocket | +2 | 9 | Bargained Contracts | No | See text |
Intimidation | Crown of the Kobold King | +2 | 9 | Other Worn Items | No | — |
Athletics | Diver's Gloves (Moderate) | +2 | 9 | Other Worn Items | No | Athletics checks to Swim |
Perception | Aeon Stone (Cymophane Cabochon) | +2 | 9 | Other Worn Items | No | — |
Stealth | Privacy Ward Fulu (Chamber) | +2 | 9 | Fulu | No | Stealth checks against creatures outside the affected room |
Stealth | Camouflaging Chromatophores (Greater) | +2 | 9 | Grafts | No | Stealth checks to Sneak and Hide |
Arcana | Ring of Wizardry (Type II) | +2 | 10 | Other Worn Items | No | — |
Religion | Miter of Communion | +2 | 10 | Other Worn Items | No | — |
Diplomacy | Presentable (Greater) | +2 | 10 | Accessory Runes | No | Make an Impression on those who would be impressed by a particular presentable outfit while wearing this garment |
Identify Magic | Exploration Lens (Detecting) | +2 | 10 | Held Items | No | Checks to Identify Magic within the light |
Decipher Writing | Conundrum Spectacles (Greater) | +2 | 10 | Other Worn Items | No | — |
Stealth | Ring of the Tiger (Greater) | +2 | 10 | Other Worn Items | No | Stealth checks made in outdoor wilderness areas |
Perception | Ring of the Tiger (Greater) | +2 | 10 | Other Worn Items | No | Perception checks made in outdoor wilderness areas |
Deception | Charlatan's Cape | +2 | 10 | Other Worn Items | No | — |
Deception | Ring of Lies | +2 | 10 | Other Worn Items | No | — |
Stealth | Clandestine Cloak (Greater) | +2 | 10 | Other Worn Items | No | — |
Deception | Clandestine Cloak (Greater) | +2 | 10 | Other Worn Items | No | Deception checks to Impersonate a forgettable background character, such as a servant |
Religion | Symbol of Conflict (Greater) | +2 | 10 | Worn Items | No | — |
Performance | Fan of Falling Words | +2 | 10 | Held Items | No | Performance checks to act or perform comedy, orate, or sing. |
Performance | Spirit-Singer (Incredible) | +2 | 11 | Adventuring Gear | No | Performance checks when played in the presence of a significant spiritual disturbance, such as a haunt or incorporeal undead |
Lore | Wardrobe Stone (Moderate) | +2 | 11 | Held Items | No | Specific Lore skill associated with your outfit, such as Carpentry Lore when wearing a carpenter's outfit or Cooking Lore when wearing a chef's outfit. |
Lore | Brooch of Inspiration (Greater) | +2 | 11 | Other Worn Items | No | Checks to Recall Knowledge with Lore skills |
Diplomacy | Dragon Rune Bracelet | +2 | 11 | Other Worn Items | No | Diplomacy checks while interacting with dragons of the same kind as the pendant's scale |
Decipher Writing | Spectacles of Understanding (Greater) | +2 | 11 | Other Worn Items | No | — |
Perception | Spectral Opera Glasses | +2 | 11 | Held Items | No | — |
Thievery | Thoughtwhip Claw | +2 | 11 | Tattoos | No | — |
Religion | Corruption Cassock | +2 | 11 | Cursed Items | No | Religion checks |
Multiple Uses | Corruption Cassock | +2 | 11 | Cursed Items | No | The divine skill of the deity to whom you believe the cassock is dedicated |
Acrobatics | Boots of Free Running (Moderate) | +2 | 11 | Other Worn Items | No | Acrobatics checks to Balance |
Athletics | Boots of Free Running (Moderate) | +2 | 11 | Other Worn Items | No | Athletics checks to High Jump and Long Jump |
Earn Income | Fortune Cord | +2 | 11 | Held Items | No | — |
Society | Arachnolute | +2 | 11 | Held Items | No | Performance checks while playing music with the instrument |
Arcana | Ring of Wizardry (Type III) | +2 | 12 | Other Worn Items | No | — |
Nature | Bullhook (Greater)
| +2 | 12 | Held Items | No | Nature checks to Command an Animal |
Performance | Nosoi Charm | +2 | 12 | Held Items | No | — |
Diplomacy | Nosoi Charm | +2 | 12 | Held Items | No | Diplomacy checks to make Requests |
Performance | Spirit-Singer (Incredible Handheld) | +2 | 12 | Adventuring Gear | No | Performance checks when played in the presence of a significant spiritual disturbance, such as a haunt or incorporeal undead |
Medicine | Violet Ray | +2 | 12 | Adventuring Gear | No | Medicine checks to Administer First Aid, Treat Disease, Treat Poison, or Treat Wounds |
Crafting | Palette of Masterstrokes | +2 | 12 | Held Items | No | Crafting checks made to create paintings |
Performance | Curtain Call Cloak | +2 | 12 | Other Worn Items | No | Performance checks while acting, orating, or singing |
Deception | Splendid Floodlight | +2 | 12 | Held Items | No | Charisma-based skill checks while within the red light |
Diplomacy | Splendid Floodlight | +2 | 12 | Held Items | No | Charisma-based skill checks while within the red light |
Intimidation | Splendid Floodlight | +2 | 12 | Held Items | No | Charisma-based skill checks while within the red light |
Performance | Splendid Floodlight | +2 | 12 | Held Items | No | Charisma-based skill checks while within the red light |
Diplomacy | Bastion of the Inheritor | +2 | 12 | Specific Magic Armor | No | Diplomacy checks to Make an Impression |
Perception | Bring Me Near | +2 | 12 | Held Items | No | Visual Perception checks |
Performance | Phantom Piano | +2 | 12 | Intelligent Items | No | — |
Performance | Pipes of Compulsion (Major) | +2 | 12 | Coda | No | while playing the pipes |
Diplomacy | Pipes of Compulsion (Major) | +2 | 12 | Coda | No | while playing the pipes |
Performance | Seer's Flute (Major) | +2 | 12 | Coda | No | while playing the flute |
Performance | Seer's Flute (Major) | +2 | 12 | Coda | No | while playing the flute |
Athletics | Grub Gloves (Moderate) | +2 | 12 | Other Worn Items | No | — |
Performance | Resonant Guitar | +2 | 12 | Held Items | No | Performance checks while using the item |
Performance | Conch of Otherworldly Seas | +2 | 12 | Held Items | No | Performance checks while using the item |
Nature | Dragonfire Halfbow | +2 | 12 | Specific Magic Weapons | No | Apply the bow’s item bonus to Nature checks to Command your mount. |
Multiple Uses | Purgatory Emissary's Staff | +2 | 12 | Staves | No | All skill checks made to adjust a psychopomp’s or spirit’s attitude. |
Performance | Horn of the Sun Aurochs | +2 | 13 | Held Items | No | — |
Nature | Broken Tusk Pendant (Greater) | +2 | 13 | Other Worn Items | No | +2 item bonus to Nature checks (+3 to Command an Animal of the type depicted by the pendant). |
Society | Cauthooj Bagpipes | +2 | 13 | Held Items | No | Performance checks while playing music with the instrument |
Arcana | Ring of Wizardry (Type IV) | +2 | 14 | Other Worn Items | No | — |
Crafting | Glaive of the Artist | +2 | 14 | Specific Magic Weapons | No | — |
Performance | Glaive of the Artist | +2 | 14 | Specific Magic Weapons | No | — |
Perception | Exploration Lens (Searching) | +2 | 14 | Held Items | No | Perception checks to spot hidden doors and concealed hazards while Searching |
Performance | Busine of Divine Reinforcement | +2 | 15 | Held Items | No | Performance checks to play the busine as an instrument |
Performance | Songbird's Brush | +2 | 15 | Specific Magic Weapons | No | Performance checks made to dance or sing as long as the glaive is held in two hands |
Occultism | Unfathomable Stargazer | +2 | 15 | Cursed Items | No | Using Occultism instead of Perception or Astronomy Lore when observing the skies with this item |
Deception | Aeon Stone (Amber Sphere) | +2 | 16 | Other Worn Items | No | Deception checks to Impersonate yourself as a living creature (undead only) |
Diplomacy | Aeon Stone (Amber Sphere) | +2 | 16 | Other Worn Items | No | Make an Impression or Request that involves your strength or vigor (living creature only) |
Performance | Fiddle of the Maestro | +2 | 16 | Coda | No | — |
Arcana | Aeon Stone (Amplifying) | +2 | 16 | Other Worn Items | No | Bonus corresponds to the tradition of the last spell you enhanced with this aeon stone.
|
Nature | Aeon Stone (Amplifying) | +2 | 16 | Other Worn Items | No | Bonus corresponds to the tradition of the last spell you enhanced with this aeon stone.
|
Occultism | Aeon Stone (Amplifying) | +2 | 16 | Other Worn Items | No | Bonus corresponds to the tradition of the last spell you enhanced with this aeon stone.
|
Religion | Aeon Stone (Amplifying) | +2 | 16 | Other Worn Items | No | Bonus corresponds to the tradition of the last spell you enhanced with this aeon stone.
|
Multiple Uses | Clockwork Cloak | +2 | 18 | Other Worn Items | No | Initiative rolls |
Perception | The Big Sky | +2 | 20 | The Deck of Destiny | No | Perception checks made while flying outside during the day (+3 at 17th level) |
Multiple Uses | The Big Sky | +2 | 20 | The Deck of Destiny | No | any check made to Escape (+3 at 17th level) |
Lore | The Empty Throne | +2 | 20 | The Deck of Destiny | No | Society checks to Recall Knowledge about someone no longer alive (+3 at 17th level) |
Society | The Empty Throne | +2 | 20 | The Deck of Destiny | No | Lore checks to Recall Knoweldge about someone no longer alive (+3 at 17th level) |
Multiple Uses | The Fiend | +2 | 20 | The Deck of Destiny | No | checks to perform a non-Strike action you previously took in the same round (+3 at 17th level) |
Deception | The Liar | +2 | 20 | The Deck of Destiny | No | Deception checks to Lie (+3 at 17th level) |
Thievery | The Locksmith | +2 | 20 | The Deck of Destiny | No | Thievery checks to Pick a Lock (+3 at 17th level) |
Athletics | The Mountain Man | +2 | 20 | The Deck of Destiny | No | Athletics checks to Force Open, Grapple, Shove, or Trip (+3 at 17th level) |
Arcana | The Silent Hag | +2 | 20 | The Deck of Destiny | No | Arcana checks to Recall Knowledge (+3 at 17th level) |
Nature | The Silent Hag | +2 | 20 | The Deck of Destiny | No | Nature checks to Recall Knowledge (+3 at 17th level) |
Occultism | The Silent Hag | +2 | 20 | The Deck of Destiny | No | Occultism checks to Recall Knowledge (+3 at 17th level) |
Religion | The Silent Hag | +2 | 20 | The Deck of Destiny | No | Religion checks to Recall Knowledge (+3 at 17th level) |
Deception | The Snakebite | +2 | 20 | The Deck of Destiny | No | Deception checks for initiative (+3 at 17th level) |
Stealth | The Snakebite | +2 | 20 | The Deck of Destiny | No | Stealth checks for initiative (+3 at 17th level) |
Perception | The Trumpet | +2 | 20 | The Deck of Destiny | No | initiative checks made with hearing-based Perception checks |
Identify Magic | The Vision | +2 | 20 | The Deck of Destiny | No | — |
Athletics | The Cyclone | +2 | 20 | The Deck of Destiny | No | Athletics checks made to Climb, High Jump, Long Jump, and Disarm (+3 at 17th level). |
Stealth | The Demon's Lantern | +2 | 20 | The Deck of Destiny | No | checks made to Conceal an Object (+3 at 17th level). |
Thievery | The Demon's Lantern | +2 | 20 | The Deck of Destiny | No | checks made to Palm an Object or Steal (+3 at 17th level). |
Lore | The Hidden Truth | +2 | 20 | The Deck of Destiny | No | Lore checks tmade to Recall Knowledge (+3 at 17th level). |
Multiple Uses | The Hidden Truth | +2 | 20 | The Deck of Destiny | No | checks made to Research while using the Research subsystem (+3 at 17th level). |
Diplomacy | The Marriage | +2 | 20 | The Deck of Destiny | No | checks made to Request (+3 at 17th level). |
Medicine | The Midwife | +2 | 20 | The Deck of Destiny | No | bonus increases to +3 at 17th level. |
Perception | The Owl | +2 | 20 | The Deck of Destiny | No | Perception checks made to Sense Motive (+3 at 17th level). |
Survival | The Owl | +2 | 20 | The Deck of Destiny | No | Survival checks to Subsist in the wild (+3 at 17th level). |
Intimidation | The Tyrant | +2 | 20 | The Deck of Destiny | No | Intimidation checks made to Demoralize (+3 at 17th level). |
Deception | The Betrayal | +2 | 20 | The Deck of Destiny | No | Deception checks to Impersonate or Feint (+3 at 17th level). |
Diplomacy | The Courtesan | +2 | 20 | The Deck of Destiny | No | Diplomacy checks to Make an Impression (+3 at 17th level). |
Acrobatics | The Crows | +2 | 20 | The Deck of Destiny | No | Acrobatics checks to Grapple (+3 at 17th level). |
Thievery | The Crows | +2 | 20 | The Deck of Destiny | No | Thievery checks to Disarm (+3 at 17th level). |
Performance | The Dance | +2 | 20 | The Deck of Destiny | No | bonus increases to +3 at 17th level. |
Religion | The Eclipse | +2 | 20 | The Deck of Destiny | No | bonus increases to +3 at 17th level. |
Perception | The Inquisitor | +2 | 20 | The Deck of Destiny | No | Perception checks to Sense Motive against creatures higher level than you (+3 at 17th level). |
Diplomacy | The Trader | +2 | 20 | The Deck of Destiny | No | Diplomacy checks to Gather Information (+3 at 17th level). |
Perception | The Unicorn | +2 | 20 | The Deck of Destiny | No | Perception checks to Seek (+3 at 17th level). |
Perception | The Winged Serpent | +2 | 20 | The Deck of Destiny | No | sight-based Perception checks for initiative (+3 at 17th level). |
Athletics | Applereed Mutagen (Lesser) | +2 | 4 | Alchemical Elixirs | Yes | — |
Intimidation | Dragon's Blood Pudding (Moderate) | +2 | 5 | Alchemical Tools | Yes | — |
Athletics | Demon Dust | +2 | 6 | Drugs | Yes | — |
Perception | Skeptic's Elixir (Moderate) | +2 | 6 | Alchemical Elixirs | Yes | Perception checks and Perception DCs to notice falsehoods, whether they're spoken lies or written deceit |
Diplomacy | Server's Stew | +2 | 7 | Other Consumables | Yes | Diplomacy checks made in a specific language |
Perception | Ommatophoric Mutagen | +2 | 7 | Alchemical Elixirs | Yes | visual Perception checks |
Acrobatics | Scour | +2 | 8 | Drugs | Yes | — |
Stealth | Scour | +2 | 8 | Drugs | Yes | — |
Thievery | Scour | +2 | 8 | Drugs | Yes | — |
Athletics | Spiderfoot Brew (Greater) | +2 | 9 | Alchemical Elixirs | Yes | Athletics checks made to climb |
Perception | Pallesthetic Mutagen | +2 | 9 | Alchemical Elixirs | Yes | Perception checks using the granted senses |
Perception | Energizing Pill | +2 | 10 | Alchemical Food | Yes | Item bonus to initiative rolls with Perception. |
Perception | Dragonfly Potion | +2 | 12 | Potions | Yes | Visual Perception checks |
Performance | Bargainer's Instrument | +2 | 15 | Other Consumables | Yes | — |
Deception | Impossible Cake (Greater) | +3 | 9 | Alchemical Tools | No | Deception checks to Impersonate, as well as to Lie to convince others that you possess knowledge about the type of item that the cake resembles. |
Thievery | Oozepick (Greater) | +3 | 10 | Alchemical Tools | No | Thievery checks to Pick Lock or Disable a Device against the mechanism into which they were first poured. |
Lore | Pactmaster's Grace | +3 | 14 | Other Worn Items | No | Mercantile Lore |
Lore | Pactmaster's Grace | +3 | 14 | Other Worn Items | No | Mercantile Lore checks |
Multiple Uses | Oculus of Abaddon | +3 | 15 | Artifacts | No | Primary check when casting <%RITUALS%17%%>planar binding<%END> |
Athletics | Diver's Gloves (Greater) | +3 | 15 | Other Worn Items | No | Athletics checks to Swim |
Crafting | Guiding Chisel | +3 | 16 | Held Items | No | Crafting checks related to stonemasonry |
Lore | Brooch of Inspiration (Major) | +3 | 17 | Other Worn Items | No | Checks to Recall Knowledge with Lore skills |
Perception | Robe of Eyes | +3 | 17 | Other Worn Items | No | — |
Acrobatics | Boots of Free Running (Greater) | +3 | 17 | Other Worn Items | No | Acrobatics checks to Balance |
Athletics | Boots of Free Running (Greater) | +3 | 17 | Other Worn Items | No | Athletics checks to High Jump and Long Jump |
Intimidation | Bangles of Crowns | +3 | 17 | Other Worn Items | No | — |
Athletics | Bracers of Hammers | +3 | 17 | Other Worn Items | No | — |
Medicine | Coronet of Stars | +3 | 17 | Other Worn Items | No | — |
Stealth | Cowl of Keys | +3 | 17 | Other Worn Items | No | — |
Society | Sash of Books | +3 | 17 | Other Worn Items | No | — |
Crafting | Torag's Silver Anvil | +3 | 18 | Specific Magic Weapons | No | Crafting checks involving metalworking |
Deception | Cape of the Open Sky | +3 | 18 | Other Worn Items | No | Checks to Lie |
Diplomacy | Cape of the Open Sky | +3 | 18 | Other Worn Items | No | Checks to Make an Impression |
Performance | Nosoi Charm (Greater) | +3 | 18 | Held Items | No | — |
Diplomacy | Nosoi Charm (Greater) | +3 | 18 | Held Items | No | Diplomacy checks to make Requests |
Multiple Uses | Spectacles of Piercing Sight | +3 | 18 | Other Worn Items | No | Visual Perception checks |
Athletics | Grub Gloves (Greater) | +3 | 18 | Other Worn Items | No | — |
Religion | Symbol of Conflict (Major) | +3 | 18 | Worn Items | No | — |
Athletics | Mattock of the Titans | +3 | 19 | Specific Magic Weapons | No | — |
Lore | Void Mirror | +3 | 20 | Artifacts | No | Astronomy Lore checks made while using the mirror |
Performance | Drum of Upheaval | +3 | 20 | Held Items | No | — |
Stealth | Silhouette Cloak | +3 | 20 | Other Worn Items | No | Stealth checks in dim light or darkness |
Lore | Wardrobe Stone (Greater) | +3 | 20 | Held Items | No | Specific Lore skill associated with your outfit, such as Carpentry Lore when wearing a carpenter's outfit or Cooking Lore when wearing a chef's outfit. |
Perception | Void Mirror | +3 | 20 | Artifacts | No | Perception checks made while using the mirror |
Deception | Whisper of the First Lie | +3 | 20 | Other Worn Items | No | — |
Stealth | Scale of Igroon | +3 | 21 | Artifacts | No | Stealth checks to Hide and Sneak |
Survival | Grolna | +3 | 1 | Drugs | Yes | Survival checks to follow tracks |
Perception | Skeptic's Elixir (Greater) | +3 | 11 | Alchemical Elixirs | Yes | Perception checks and Perception DCs to notice falsehoods, whether they're spoken lies or written deceit |
Athletics | Applereed Mutagen (Moderate) | +3 | 12 | Alchemical Elixirs | Yes | — |
Intimidation | Dragon's Blood Pudding (Greater) | +3 | 13 | Alchemical Tools | Yes | — |
Athletics | Spiderfoot Brew (Major) | +3 | 17 | Alchemical Elixirs | Yes | Athletics checks made to climb |
Deception | Impossible Cake (Major) | +4 | 17 | Alchemical Tools | No | Deception checks to Impersonate, as well as to Lie to convince others that you possess knowledge about the type of item that the cake resembles. |
Crafting | Axe of the Dwarven Lords | +4 | 26 | Artifacts | No | Crafting armor, jewelry, metalworking, stonemasonry, snares, traps, and weapons |
Occultism | Whisperer of Souls | +4 | 28 | Artifacts | No | Occultism check to Decipher Writing, Identify Magic, Learn a Spell, or Recall Knowledge |
Crafting | Philosopher's Extractor | +4 | 28 | Artifacts | No | Crafting checks related to alchemy |
Athletics | Applereed Mutagen (Greater) | +4 | 18 | Alchemical Elixirs | Yes | — |
Intimidation | Dragon's Blood Pudding (Major) | +4 | 19 | Alchemical Tools | Yes | — |