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There is a Legacy version here.

PFS StandardShuriken

Uncommon Agile Monk Thrown 
Source Player Core pg. 280 2.0, Tian Xia Character Guide pg. 128
PFS Note Characters from Tian Xia have access to this option

Favored Weapon Yaezhing
Price 1 cp; Damage 1d4 P; Bulk
Hands 1; Range 20 ft.; Reload 0
Type Ranged; Category Martial; Group Dart

This “throwing star” is a small piece of flat metal with sharp edges, designed to be flung with a flick of the wrist.

Traits

Uncommon:

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Agile:

The multiple attack penalty you take with this weapon on the second attack on your turn is –4 instead of –5, and –8 instead of –10 on the third and subsequent attacks in the turn.

Monk:

Abilities with this trait are from the monk class. A weapon with this trait is primarily used by monks.

Thrown:

You can throw this weapon as a ranged attack; it is a ranged weapon when thrown. You add your Strength modifier to damage as you would for a melee weapon. When this trait appears on a melee weapon, it also includes the range increment. Ranged weapons with this trait use the range increment in the weapon’s Range entry.


Critical Specialization Effects

Source Core Rulebook pg. 283 4.0
Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.

Dart: The target takes 1d6 persistent bleed damage. You gain an item bonus to this bleed damage equal to the weapon's item bonus to attack rolls.