Clownish Curse
[two-actions] Spell 4This Spell may contain spoilers from the Extinction Curse Adventure Path
Legacy Content
Uncommon Attack Curse Enchantment Mental Misfortune Source Pathfinder #152: Legacy of the Lost God pg. 77Traditions arcane,
occultCast [two-actions] somatic,
verbal
Range touch
;
Targets 1 creature
Saving Throw Will
;
Duration varies
You afflict the target with a curse that causes it to emit ridiculous noises as it moves. Furthermore, the target’s hands and feet become awkward and uncoordinated, as though it were wearing oversized gloves and shoes.
Critical Success The target is unaffected.
Success For 1 round, the target must roll twice and use the worse result whenever attempting an
Acrobatics,
Stealth, or
Thievery check. If the target rolls a failure at an Acrobatics, Stealth, or Thievery check, it gets a critical failure instead.
Failure As success, but the effect is 1 hour.
Critical Failure As success, except the effect is permanent.