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Mercenary Assassin

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 31
Unspecific Lore: DC 29
Specific Lore: DC 26

Elite | Normal | Weak
Proficiency without Level

Mercenary AssassinCreature 9

Legacy Content

Rare NE Medium Human Humanoid 
Source Pathfinder #190: The Choosing pg. 17
Human assassin
Perception +8
Languages Common
Skills Acrobatics +10, Athletics +8, Deception +6, Society +8, Stealth +10, Survival +6, Thievery +10
Str +4, Dex +4, Con +2, Int +2, Wis +2, Cha +0
Swift Sneak The assassin can move their full Speed while Sneaking.
Items +1 leather armor, +1 striking rapier, +1 composite shortbow (20 arrows), simple injury poison
AC 18; Fort +8, Ref +10, Will +6
HP 155
Speed 25 feet
Melee [one-action] rapier +11 [+6/+1] (deadly d8, disarm, finesse, magical), Damage 2d6+9 piercingRanged [one-action] shortbow +11 [+6/+1] (deadly d10, magical, propulsive, range increment 60 feet, reload 0), Damage 1d6+9 piercingPoison Weapon [one-action] (manipulate) Requirements The assassin wields a piercing weapon and has a free hand; Effect The assassin applies a poison to the weapon.Sneak Attack The assassin deals an extra 2d6 precision damage to flat-footed creatures.